设计模式:state模式

核心: 把状态的判断逻辑转移到表示不同状态的一系列类当中,可以把复杂的判断逻辑简化

例子:

class State   //状态接口
{
public:
	virtual void show() = 0;
};

class NormalState: public State //正常状态
{
public:
	virtual void show()
	{
		cout << "Normal state, communicate success." << endl;
	}
};

class CritcalState: public State //紧急状态
{
public:
	virtual void show()
	{
		cout << "Critcal state, communicate failed." << endl;
	}
};
class Communicate
{
public:
	void criticalState()  //紧急状态下对应的操作
	{
		CritcalState().show();
	}
	
	void normalState()   //正常状态下对应的操作
	{
		NormalState().show();
	}
};
int main() 
{
	Communicate c;
	c.criticalState();
	c.normalState();
	return 0;
}
原文地址:https://www.cnblogs.com/chusiyong/p/11434203.html