高效地加载图片(五) 将图片展示在UI中

这篇文章将前几篇使用的方法进行了整合,让我们能够在后台线程中加载以及缓存图片并在ViewPager和GridView中展示出来,并在这些过程中处理并发以及参数的设置.

将图片加载到ViewPager中

使用滑动视图来对图片详情进行导航是一种不错的方式.我们可以使用ViewPager和PagerAdapter来实现.但是,使用FragmentStatePagerAdapter可能会更好,它能够自动地保存ViewPager中Fragment的状态并控制它的创建和销毁,能够有效地利用内存.

注意:如果你仅仅需要加载少量的图片,并且能够确认这些图片不会造成内存溢出,则使用普通的PagerAdapter或者FragmenetPagerAdapter可能会更合适.

以下是使用ViewPager实现的图片展示:

public class ImageDetailActivity extends FragmentActivity {
    public static final String EXTRA_IMAGE = "extra_image";

    private ImagePagerAdapter mAdapter;
    private ViewPager mPager;

	// 静态的图片资源数组
    public final static Integer[] imageResIds = new Integer[] {
            R.drawable.sample_image_1, R.drawable.sample_image_2, R.drawable.sample_image_3,
            R.drawable.sample_image_4, R.drawable.sample_image_5, R.drawable.sample_image_6,
            R.drawable.sample_image_7, R.drawable.sample_image_8, R.drawable.sample_image_9};

    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.image_detail_pager); // 布局中仅仅包含一个ViewPager

        mAdapter = new ImagePagerAdapter(getSupportFragmentManager(), imageResIds.length);
        mPager = (ViewPager) findViewById(R.id.pager);
        mPager.setAdapter(mAdapter);
    }

    public static class ImagePagerAdapter extends FragmentStatePagerAdapter {
        private final int mSize;

        public ImagePagerAdapter(FragmentManager fm, int size) {
            super(fm);
            mSize = size;
        }

        @Override
        public int getCount() {
            return mSize;
        }

        @Override
        public Fragment getItem(int position) {
            return ImageDetailFragment.newInstance(position);
        }
    }
}

以下是一个包含了ImageView的Fragment,用于展示图片.这部分代码看起来是一个十分理想的实现,但是你能够看出它的缺点吗?该怎么改进它?

public class ImageDetailFragment extends Fragment {
    private static final String IMAGE_DATA_EXTRA = "resId";
    private int mImageNum;
    private ImageView mImageView;

    static ImageDetailFragment newInstance(int imageNum) {
        final ImageDetailFragment f = new ImageDetailFragment();
        final Bundle args = new Bundle();
        args.putInt(IMAGE_DATA_EXTRA, imageNum);
        f.setArguments(args);
        return f;
    }

    // Empty constructor, required as per Fragment docs
    public ImageDetailFragment() {}

    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        mImageNum = getArguments() != null ? getArguments().getInt(IMAGE_DATA_EXTRA) : -1;
    }

    @Override
    public View onCreateView(LayoutInflater inflater, ViewGroup container,
            Bundle savedInstanceState) {
        // image_detail_fragment.xml contains just an ImageView
        final View v = inflater.inflate(R.layout.image_detail_fragment, container, false);
        mImageView = (ImageView) v.findViewById(R.id.imageView);
        return v;
    }

    @Override
    public void onActivityCreated(Bundle savedInstanceState) {
        super.onActivityCreated(savedInstanceState);
        final int resId = ImageDetailActivity.imageResIds[mImageNum];
        mImageView.setImageResource(resId); // 将图片加载到ImageView中
    }
}

从以上代码中,你可能发现了:图片是直接从资源文件中读取并展示到UI上的,这可能会造成应用挂起或者被强制关闭.此处使用AsyncTask在后台线程中加载图片会更好:

public class ImageDetailActivity extends FragmentActivity {
    ...

    public void loadBitmap(int resId, ImageView imageView) {
        mImageView.setImageResource(R.drawable.image_placeholder);
        BitmapWorkerTask task = new BitmapWorkerTask(mImageView);
        task.execute(resId);
    }

    ... // include BitmapWorkerTask class
}

public class ImageDetailFragment extends Fragment {
    ...

    @Override
    public void onActivityCreated(Bundle savedInstanceState) {
        super.onActivityCreated(savedInstanceState);
        if (ImageDetailActivity.class.isInstance(getActivity())) {
            final int resId = ImageDetailActivity.imageResIds[mImageNum];
			// 在后台线程中加载图片,而不是在Activity中直接读取图片
            ((ImageDetailActivity) getActivity()).loadBitmap(resId, mImageView);
        }
    }
}

这样,我们可以在BitmapWorkerTask中实现任何附加的操作(如改变尺寸或者从网络读取图片资源)而不会映像UI线程的响应速度.就算使用后台线程加载图片的效率比直接加载图片低,我们也可以将使用的图片添加到缓存中以便复用.以下是添加缓存的方式:

public class ImageDetailActivity extends FragmentActivity {
    ...
    private LruCache<String, Bitmap> mMemoryCache;

    @Override
    public void onCreate(Bundle savedInstanceState) {
        ...
        // initialize LruCache as per Use a Memory Cache section
    }

    public void loadBitmap(int resId, ImageView imageView) {
        final String imageKey = String.valueOf(resId);

        final Bitmap bitmap = mMemoryCache.get(imageKey);
        if (bitmap != null) {
            mImageView.setImageBitmap(bitmap);
        } else {
            mImageView.setImageResource(R.drawable.image_placeholder);
            BitmapWorkerTask task = new BitmapWorkerTask(mImageView);
            task.execute(resId);
        }
    }

    ... // include updated BitmapWorkerTask from Use a Memory Cache section
}

将以上组合起来使用,就可以实现高效率的ViewPager展示,这样可以耗费最少的时间和资源完成更多的任务.

将图片展示在GridView中的实现

网格结构的视图有利于展示多张图片,这种结果可以通过GridView来实现.而GridView可用通过用户的滑动操作及时地将图片显示出来.要实现这种效果,我们必须保证UI线程不被阻塞,内存的使用也要处于控制之中,而且图片的并发加载也要处理好(基于GridView的子View的循环使用).

开始之前,这里有一个使用GridView和Fragment(包含ImageView)的实现:

public class ImageGridFragment extends Fragment implements AdapterView.OnItemClickListener {
    private ImageAdapter mAdapter;

    // A static dataset to back the GridView adapter
    public final static Integer[] imageResIds = new Integer[] {
            R.drawable.sample_image_1, R.drawable.sample_image_2, R.drawable.sample_image_3,
            R.drawable.sample_image_4, R.drawable.sample_image_5, R.drawable.sample_image_6,
            R.drawable.sample_image_7, R.drawable.sample_image_8, R.drawable.sample_image_9};

    // Empty constructor as per Fragment docs
    public ImageGridFragment() {}

    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        mAdapter = new ImageAdapter(getActivity());
    }

    @Override
    public View onCreateView(
            LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) {
        final View v = inflater.inflate(R.layout.image_grid_fragment, container, false);
        final GridView mGridView = (GridView) v.findViewById(R.id.gridView);
        mGridView.setAdapter(mAdapter);
        mGridView.setOnItemClickListener(this);
        return v;
    }

    @Override
    public void onItemClick(AdapterView<?> parent, View v, int position, long id) {
        final Intent i = new Intent(getActivity(), ImageDetailActivity.class);
        i.putExtra(ImageDetailActivity.EXTRA_IMAGE, position);
        startActivity(i);
    }

    private class ImageAdapter extends BaseAdapter {
        private final Context mContext;

        public ImageAdapter(Context context) {
            super();
            mContext = context;
        }

        @Override
        public int getCount() {
            return imageResIds.length;
        }

        @Override
        public Object getItem(int position) {
            return imageResIds[position];
        }

        @Override
        public long getItemId(int position) {
            return position;
        }

        @Override
        public View getView(int position, View convertView, ViewGroup container) {
            ImageView imageView;
            if (convertView == null) { // if it's not recycled, initialize some attributes
                imageView = new ImageView(mContext);
                imageView.setScaleType(ImageView.ScaleType.CENTER_CROP);
                imageView.setLayoutParams(new GridView.LayoutParams(
                        LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
            } else {
                imageView = (ImageView) convertView;
            }
            imageView.setImageResource(imageResIds[position]); // Load image into ImageView
            return imageView;
        }
    }
}

此处同样在UI线程中读取了图片.这种方式在图片较少并且尺寸规律时并无不妥(基于系统资源的加载和缓存方式),但是如果需要任何其他的附加处理,我们的UI线程就可能被阻塞.

同样,前述的异步加载图片并且缓存的方式也适用于这里.同时,我们也必须谨慎地处理并发操作,因为在GridView中,子View是可以被复用的.具体处理方式,可以参考Processing Bitmaps Off the UI Thread.如下是此处的处理:

public class ImageGridFragment extends Fragment implements AdapterView.OnItemClickListener {
    ...

    private class ImageAdapter extends BaseAdapter {
        ...

        @Override
        public View getView(int position, View convertView, ViewGroup container) {
            ...
            loadBitmap(imageResIds[position], imageView)
            return imageView;
        }
    }

    public void loadBitmap(int resId, ImageView imageView) {
        if (cancelPotentialWork(resId, imageView)) {
            final BitmapWorkerTask task = new BitmapWorkerTask(imageView);
            final AsyncDrawable asyncDrawable =
                    new AsyncDrawable(getResources(), mPlaceHolderBitmap, task);
            imageView.setImageDrawable(asyncDrawable);
            task.execute(resId);
        }
    }

    static class AsyncDrawable extends BitmapDrawable {
        private final WeakReference<BitmapWorkerTask> bitmapWorkerTaskReference;

        public AsyncDrawable(Resources res, Bitmap bitmap,
                BitmapWorkerTask bitmapWorkerTask) {
            super(res, bitmap);
            bitmapWorkerTaskReference =
                new WeakReference<BitmapWorkerTask>(bitmapWorkerTask);
        }

        public BitmapWorkerTask getBitmapWorkerTask() {
            return bitmapWorkerTaskReference.get();
        }
    }

    public static boolean cancelPotentialWork(int data, ImageView imageView) {
        final BitmapWorkerTask bitmapWorkerTask = getBitmapWorkerTask(imageView);

        if (bitmapWorkerTask != null) {
            final int bitmapData = bitmapWorkerTask.data;
            if (bitmapData != data) {
                // Cancel previous task
                bitmapWorkerTask.cancel(true);
            } else {
                // The same work is already in progress
                return false;
            }
        }
        // No task associated with the ImageView, or an existing task was cancelled
        return true;
    }

    private static BitmapWorkerTask getBitmapWorkerTask(ImageView imageView) {
       if (imageView != null) {
           final Drawable drawable = imageView.getDrawable();
           if (drawable instanceof AsyncDrawable) {
               final AsyncDrawable asyncDrawable = (AsyncDrawable) drawable;
               return asyncDrawable.getBitmapWorkerTask();
           }
        }
        return null;
    }

    ... // include updated BitmapWorkerTask class

注意:此处的处理同样适用于ListView.

在此处的处理中,我们实现了对图片的灵活加载以及处理,并且保证了UI线程的流畅性.在后台线程中我们能够加载网络图片或者对大图片进行处理.

原文地址:https://www.cnblogs.com/chenchong/p/3720854.html