一个项目看java TCP/IP Socket编程

前一段时间刚做了个java程序和网络上多台机器的c程序通讯的项目,遵循的是TCP/IP协议,用到了java的Socket编程。网络通讯是java的强项,用TCP/IP协议可以方便的和网络上的其他程序互通消息。 先来介绍下网络协议:     TCP/IP         Transmission Control Protocol 传输控制协议         Internet Protocol 互联网协议     UDP         User Datagram Protocol 用户数据协议 连接协议:     分为:     面向连接协议: Connection Oriented Protocol     非连接协议: Connectionless Protocol     1).面向连接协议是指两台电脑在传输数据前,先会建立一个专属的连接。就如电信局的交换机会为打电话双方提供专属连接一样。     Internet上的面向连接协议就是TCP/IP     特点:确认回应;分组序号;流量控制。     TCP/IP属于可靠性传输,适合不容许有传输错误的网络程序设计使用     2).非连接协议:无专属连接,无分组,容错,距离短,可同时对多台电脑进行数据传输     Internet上的非连接协议就是UDP     TCP在网络通信上有极强的生命力,例如远程连接(Telnet)和文件传输(FTP)都需要不定长度的数据被可靠地传输。相比之下UDP操作简单,而且仅需要较少的监护,因此通常用于局域网高可靠性的分散系统中client/server应用程序。 Socket 是程序与网络间的一种接口,大部分网络应用程序都是点对点的,所谓点就是服务器端和客户端所执行的程序。Socket是用来接收和传送分组的一个端点。 java的Socket编程要用到java.net包,最常用的是net包下的6个类:InetAddress(互联网协议 (IP) 地址)类,Socket(套接字)类,ServerSocket(套接字服务器)类,DatagramSocket(发送和接收数据报包的套接字)类,DatagramPacket(数据报包)类,MulticastSocket(多播数据报套接字类用于发送和接收 IP 多播包)类,其中InetAddress、Socket、ServerSocket类是属于TCP面向连接协议,DatagramSocket、DatagramPacket和MulticastSocket类则属于UDP非连接协议的传送类。 本项目因为使用TCP/IP协议,主要用到Socket和ServerSocket类 项目代码如下

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package com.sse.monitor.serv;  
 
import java.io.DataInputStream;  
import java.io.IOException;  
import java.io.InputStream;  
import java.io.OutputStream;  
import java.io.BufferedOutputStream;  
 
import java.net.Socket;  
import java.net.UnknownHostException;  
import java.util.ArrayList;  
 
import com.sse.monitor.bean.Message;  
import com.sse.monitor.bean.MessageHead;  
import com.sse.monitor.bean.ResponseMessage;  
import com.sse.monitor.form.ListenerInvoke;  
import com.sse.monitor.form.MainForm;  
import com.sse.monitor.util.SwingUtils;  
 
/**
 * Socket套接字工厂,对外接口是静态方法 SocketFactory.request(String, String, String, int) 
 * Copyright: Copyright (c) 2008 
 * Company: conserv
 * @author cuishen
 * @version 1.3
 */
public class SocketFactory {  
private Socket socket = null;  
private String targetIpAddress = null;  
private int targetPort = 0;  
private static SocketFactory sf = new SocketFactory();  
 
public SocketFactory() {  
    }  
 
/**
     * 建立一条TCP/IP连接
     * @param targetIpAddress String 目标ip地址
     * @param targetPort String 目标端口
     * @throws IOException
     */
private void connect(String targetIpAddress, int targetPort) throws IOException {  
        setTargetIpAddress(targetIpAddress);  
        setTargetPort(targetPort);  
if(socket == null)  
            socket = new Socket(targetIpAddress, targetPort);  
    }  
 
/**
     * 这是对外接口。发送命令,接收反馈和接收message放两个线程,
     * 发送命令并接收反馈是短连接,所以每次执行成功后,将销毁socket并终止线程,
     * 接收message是长连接,所以可能会new出n个线程,建议对接收message的线程做缓存
     * @param commandType String 命令类型
     * @param commandContent String 命令内容
     * @param targetIP String 目标ip
     * @param targetPort int 目标端口
     */
public static void request(String commandType, String commandContent, String targetIP, int targetPort) {  
if (commandType.equalsIgnoreCase(MessageFactory.SCAN_COMMAND)) {  
            sf.new GetMessageSocketThread(commandType, commandContent, targetIP, targetPort);  
        } else {  
            sf.new RequestSocketThread(commandType, commandContent, targetIP, targetPort);  
        }  
    }  
 
/**
     * 发送请求
     * @param commandType String 命令类型
     * @param commandContent String 命令内容
     * @param targetIp String 目标ip
     */
private void sendRequest(String commandType, String commandContent, String targetIp) {  
        OutputStream os = null;  
        BufferedOutputStream bs = null;  
try {  
            os = socket.getOutputStream();  
            bs = new BufferedOutputStream(os);  
char[] message = MessageFactory.makeRequestMessage(targetIp, commandType, commandContent, MessageFactory.COMMAND_TRADE_CODE, MessageFactory.RIGHT_COMMAND, MessageFactory.MESSAGE_END_FLAG);  
for (int i = 0; i < message.length; i++)  
                bs.write(new String(message).getBytes(), i, 1);  
            bs.flush();  
            SwingUtils.appendLog(MainForm.jTextArea, "发送请求:'" + commandType + "' '" + commandContent + "' '" + targetIp + "'", ReadConfig.commandStateShowLineCount);  
        } catch (IOException e) {  
            SwingUtils.appendLog(MainForm.jTextArea, "Error!!! 发送请求:'" + commandType + "' '" + commandContent + "' '" + targetIp + "'失败!! " + e.getMessage(), ReadConfig.commandStateShowLineCount);  
            e.printStackTrace();  
        } catch (Exception e) {  
            e.printStackTrace();  
        } finally {  
        }  
    }  
 
/**
     * 获得反馈
     
     * @return 如果成功获得反馈,则返回true;否则返回false
     */
private boolean getResponse() {  
        InputStream is = null;  
        DataInputStream di = null;  
boolean returnFlag = false;  
try {  
            is = socket.getInputStream();  
            di = new DataInputStream(is);  
byte[] temp = new byte[1];  
int flag = 0;  
            ArrayList tempByteList = new ArrayList();  
int i = 0;  
while (flag != -1) {  
                i++;  
                flag = di.read(temp = new byte[1]);  
if (flag != -1)  
                    tempByteList.add(temp);  
if (i == 38)  
break;  
            }  
if (i == 1) {  
                SwingUtils.Error("未收到response!!!");  
return false;  
            }  
            MessageHead messageHead = MessageFactory.readHead(tempByteList);  
 
            SwingUtils.appendLog(MainForm.jTextArea, "收到 response", ReadConfig.commandStateShowLineCount);  
 
            tempByteList = new ArrayList();  
            i = 0;  
while (flag != -1) {  
                i++;  
                flag = di.read(temp = new byte[1]);  
if (flag != -1)  
                    tempByteList.add(temp);  
if (i == 26)  
break;  
            }  
byte[] length = new byte[4];  
            di.read(length);  
int len = Integer.parseInt(new String(length, MessageFactory.DEFAULT_CHAR_SET).trim());  
            flag = 0;  
for (int j = 0; j < (len + 37); j++) {  
                flag = di.read(temp = new byte[1]);  
if (flag == -1)  
break;  
                tempByteList.add(temp);  
            }  
 
            ResponseMessage rm = MessageFactory.readResponseMessage(tempByteList, len);  
 
if (messageHead.getErrorCode().equals(MessageFactory.SUCCESS))  
                returnFlag = true;  
else
                SwingUtils.Error("errorCode: " + messageHead.getErrorCode() + "; content: " + rm.getCommandContent());  
        } catch (IOException e) {  
            e.printStackTrace();  
        } finally {  
        }  
return returnFlag;  
    }  
 
/**
     * 分发消息的方法,将消息按进程名发送到对应的消息缓存 
     *
     * 消息缓存ListenerInvoke.messageMap,key = machineName +
     * '|' + programName + '|' + processId, value = messageList
     * 存放messageMap里面的键名的List -- ListenerInvoke.messageMapKeyList
     * 进程状态缓存ListenerInvoke.processStateMap, key = machineName + '|' +
     * programName + '|' + processId, value = String
     
     * @param message Message
     */
private void distributeMess(Message message) {  
        String machineName = message.getMachineName();  
        String programName = message.getProgramName();  
        String processId = message.getProcessId();  
        String content = message.getContent();  
        String key = machineName + '|' + programName + '|' + processId;  
        key = key.trim();  
        ArrayList messageList = null;  
if (ListenerInvoke.messageMap.get(key) == null) {  
synchronized (ListenerInvoke.messageMap) {  
if (ListenerInvoke.messageMap.get(key) == null) {  
                    messageList = new ArrayList();  
                    messageList.add(content);             
                    ListenerInvoke.messageMap.put(key, messageList);  
                }  
            }  
        } else {  
            messageList = (ArrayList) ListenerInvoke.messageMap.get(key);  
synchronized (messageList) {  
if (ListenerInvoke.messageMap.get(key) != null) {  
                    messageList.add(content);  
if (!ReadConfig.threadDeleteMessCacheOrFIFO  
                            && messageList.size() >= ReadConfig.messageCacheSizeLimit)  
                        messageList.remove(0);  
                }  
            }  
        }  
if (!ListenerInvoke.messageMapKeyList.contains(key)) {  
synchronized (ListenerInvoke.messageMapKeyList) {  
if (!ListenerInvoke.messageMapKeyList.contains(key))  
                    ListenerInvoke.messageMapKeyList.add(key);  
            }  
        }  
    }  
 
/**
     * 接收message
     * @return Message
     */
private boolean getMessage() {  
        InputStream is = null;  
        DataInputStream di = null;  
        Message message = null;  
try {  
if (this.socket == nullreturn false;  
            is = this.socket.getInputStream();  
if (is == nullreturn false;  
            di = new DataInputStream(is);  
byte[] temp = new byte[1];  
int flag = 0;  
            ArrayList tempByteList = new ArrayList();  
int i = 0;  
while (flag != -1) {  
                i++;  
                flag = di.read(temp = new byte[1]);  
if (flag != -1)  
                    tempByteList.add(temp);  
if (i == 38)  
break;  
            }  
if (i == 1return false;  
 
            tempByteList = new ArrayList();  
            i = 0;  
while (flag != -1) {  
                i++;  
                flag = di.read(temp = new byte[1]);  
if (flag != -1)  
                    tempByteList.add(temp);  
if (i == 74)  
break;  
            }  
byte[] length = new byte[4];  
            di.read(length);  
int len = Integer.parseInt(new String(length,  
                    MessageFactory.DEFAULT_CHAR_SET).trim());  
            flag = 0;  
for (int j = 0; j < len; j++) {  
                flag = di.read(temp = new byte[1]);  
if (flag == -1)  
break;  
                tempByteList.add(temp);  
            }  
            message = MessageFactory.readMessage(tempByteList, len);  
            SwingUtils.appendLog(MainForm.jTextArea, "收到新 Message",  
                    ReadConfig.commandStateShowLineCount);  
            distributeMess(message);// 分发message
        } catch (IOException e) {  
            e.printStackTrace();  
        } finally {  
        }  
return true;  
    }  
 
/**
     * 负责发送请求接收反馈的内部线程类,每new一个RequestSocketThread线程,
     * 就new一个socket,建立一条专属连接,成功接收反馈后将销毁socket,终止线程。
     * 将发送请求,接收反馈放进内部线程处理,是为了防止套接字阻塞造成主线程挂死。
     * @author cuishen
     * @version 1.2
     */
class RequestSocketThread implements Runnable {  
private SocketFactory socketFactory;  
private String commandType = null;  
private String commandContent = null;  
private String targetIP = null;  
        Thread t;  
 
public RequestSocketThread(String commandType, String commandContent, String targetIP, int targetPort) {  
this.socketFactory = new SocketFactory();  
try {  
this.socketFactory.connect(ReadConfig.targetIpAddress, ReadConfig.targetPort);  
            } catch (UnknownHostException e) {  
                SwingUtils.Error("主机 IP 地址无法确定,无法建立连接! targetIP=" + ReadConfig.targetIpAddress + ", targetPort=" + ReadConfig.targetPort);  
                e.printStackTrace();  
            } catch (IOException e) {  
                SwingUtils.Error("访问被拒绝,无法建立连接,请检查网络! targetIP=" + ReadConfig.targetIpAddress + ", targetPort=" + ReadConfig.targetPort);  
                e.printStackTrace();  
            }  
this.commandType = commandType;  
this.commandContent = commandContent;  
this.targetIP = targetIP;  
            t = new Thread(this);  
            t.start();  
        }  
 
public void run() {  
this.socketFactory.sendRequest(commandType, commandContent, targetIP);  
this.socketFactory.getResponse();  
            stopThread();  
        }  
 
public void stopThread() {  
try {  
this.commandType = null;  
this.commandContent = null;  
this.targetIP = null;  
                socketFactory.closeSocket();  
                socketFactory = null;  
this.t.join(100);  
            } catch (InterruptedException e) {  
                e.printStackTrace();  
            } finally {  
                t = null;  
            }  
        }  
    }  
 
/**
     * 负责接收message的内部线程类,每new一个GetMessageSocketThread线程,
     * 就new一个socket,建立一条专属TCP/IP连接,getMessage是长连接,所以建议
     * 将该线程放入缓存方便管理
     * @author cuishen
     * @version 1.2
     */
class GetMessageSocketThread implements Runnable {  
private SocketFactory socketFactory;  
private String commandType = null;  
private String commandContent = null;  
private String targetIP = null;  
        Thread t;  
private boolean flag = false;  
private boolean ifGetResponse = true;  
private boolean ifGetMessage = true;  
private boolean ifSendRequest = true;  
private boolean ifCycle = true;  
 
public GetMessageSocketThread(String commandType, String commandContent, String targetIP, int targetPort) {  
 
this.socketFactory = new SocketFactory();  
try {  
this.socketFactory.connect(ReadConfig.targetIpAddress, ReadConfig.targetPort);  
            } catch (UnknownHostException e) {  
                SwingUtils.Error("主机 IP 地址无法确定,无法建立连接! targetIP="
                        + ReadConfig.targetIpAddress + ", targetPort="
                        + ReadConfig.targetPort);  
                e.printStackTrace();  
            } catch (IOException e) {  
                SwingUtils.Error("访问被拒绝,无法建立连接,请检查网络! targetIP="
                        + ReadConfig.targetIpAddress + ", targetPort="
                        + ReadConfig.targetPort);  
                e.printStackTrace();  
            }  
this.commandType = commandType;  
this.commandContent = commandContent;  
this.targetIP = targetIP;  
            t = new Thread(this);  
            t.start();  
        }  
 
public void run() {  
while (ifCycle) {  
if (ifSendRequest) {  
this.socketFactory.sendRequest(commandType, commandContent, targetIP);  
                    ifSendRequest = false;  
                }  
if (ifGetResponse) {  
                    flag = socketFactory.getResponse();  
                    ifGetResponse = false;  
                }  
if (flag && ifGetMessage && socketFactory.socket != null) {  
if (!socketFactory.getMessage()) {  
try {  
                            Thread.sleep(ReadConfig.getMessageThreadSleep);  
                        } catch (InterruptedException e) {  
                            e.printStackTrace();  
                        }  
                    }  
                }  
            }  
        }  
 
public void stopThread() {  
try {  
this.commandType = null;  
this.commandContent = null;  
this.targetIP = null;  
                ifGetMessage = false;  
                ifCycle = false;  
                socketFactory.closeSocket();  
                socketFactory = null;  
this.t.join(100);  
            } catch (InterruptedException e) {  
                e.printStackTrace();  
            } finally {  
                t = null;  
            }  
        }  
    }  
 
/**
     * 关闭套接字
     */
private void closeSocket() {  
try {  
if (!socket.isClosed())  
                socket.close();  
            socket = null;  
        } catch (IOException e) {  
            e.printStackTrace();  
        }  
    }  
 
/**
     * @return the targetIpAddress
     */
public String getTargetIpAddress() {  
return targetIpAddress;  
    }  
 
/**
     * @param targetIpAddress
     *            the targetIpAddress to set
     */
public void setTargetIpAddress(String targetIpAddress) {  
this.targetIpAddress = targetIpAddress;  
    }  
 
/**
     * @return the targetPort
     */
public int getTargetPort() {  
return targetPort;  
    }  
 
/**
     * @param targetPort
     *            the targetPort to set
     */
public void setTargetPort(int targetPort) {  
this.targetPort = targetPort;  
    }  
 
 

以上是Socket编程,ServerSocket在项目里没有用到,但是我也写了个包装类供参考

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package com.sse.monitor.serv;  
 
import java.io.IOException;  
import java.net.ServerSocket;  
import java.net.Socket;  
 
/**
 * 服务器套接字工厂
 * Copyright: Copyright (c) 2008
 * @author cuishen
 * @version 1.0
 */
public class ServerSocketFactory {  
private static ServerSocket server;  
private static Socket client;  
private boolean ifRunServer = true;  
 
public void runServer(int port) throws IOException {  
//本地建立一个套接字服务器,等待其他机器访问
        server = new ServerSocket(port);  
        System.out.println("Socket Server Start...");  
new ServerThread();  
    }  
 
 
class ServerThread implements Runnable {  
        Thread t;  
 
public ServerThread() {  
            t = new Thread(this);  
            t.start();  
        }  
 
public void run() {  
try {  
while(ifRunServer) {  
if(client == null) client = server.accept();  
if(client != null) //getMessage();
                    Thread.sleep(ReadConfig.serverThreadSleep);  
                }  
            } catch (InterruptedException e) {  
                e.printStackTrace();  
            }   
catch (IOException e) {  
                e.printStackTrace();  
            }  
        }  
public void stopThread() {  
try {  
                ifRunServer = false;  
this.t.join(100);  
            } catch (InterruptedException ex) {  
                System.out.println("socket服务器线程终止异常!!!");  
            } finally {  
                t = null;  
            }  
        }  
    }  

Socket编程就是运用Socket或者ServerSocket类搭配线程来使用(由于TCP/IP属于可靠性传输,不会丢包)。可能会因为在发送请求或者接受消息时Socket阻塞而导致主线程挂死,因此发送请求、接收消息的方法要放进子线程里处理;对于同一目标ip和端口,在同一个子线程里只能new一个Socket,也就是说,要对同一地址建立多条连接,就要开启多个线程。而且注意连接可能会因作用不同分长连接和短连接,要分别处理,本项目中发送请求和接受message就分别属于短连接和长连接,因此分别开发了RequestSocketThread和GetMessageSocketThread两个子线程区分对待。可以同时开发个Message类来封装打包和解包消息的方法(项目中开发MessageFactory.java),方便调用

原文地址:https://www.cnblogs.com/caogang/p/4379661.html