AndroidのListView之滑动列表项(点击事件和滑动事件共存)

这里正好在项目有这么一个bt的需求,如下图ListView的item可以响应点击事件也可以响应item的左右滑动事件,两个事件可以相互独立互不影响。

听说iphone的list选项就有这样bt的功能,安卓版的手机QQ和微信和QQ通讯录也有类似的效果,在网上各种寻早方案都试过,要不只能滑动不能点击要么就只能点击不能滑动,而且操作很不灵敏,网上的代码都是在itemView的onTouch方法里处理,判断down和up的像素差。其实这样操作相当不便,down-up这样的其实只能算拖动事件而不是滑动事件,所以你会联想到scroll和fling的区别。

大家可以看看我之前的做法,使用ontouch方法处理的,很难独立滑动事件跟点击事件,就算可以滑动也是很灵敏,操作10次难得一次成功。

class SwipeListener implements View.OnTouchListener{
        
        ViewHolder holder;
        HouseList_Item item;
        int startX = 0;
        int endX = 0;
        
        public SwipeListener(ViewHolder holder, HouseList_Item item) {
            super();
            this.holder = holder;
            this.item = item;
        }



        @Override
        public boolean onTouch(View v, MotionEvent event) {
            // TODO Auto-generated method stub
            
            if(event.getAction() == MotionEvent.ACTION_DOWN){
                startX = (int)event.getX();
                Debuger.log_e("startX", ""+startX);
                return true;
            }else if(event.getAction() == MotionEvent.ACTION_UP){
                endX = (int)event.getX();
                Debuger.log_e("endX", ""+endX);
                if(startX - endX > 120){
                    Debuger.log_e("触发", "左划");
                    holder.llMenu.setVisibility(View.VISIBLE);
                    return false;
                }else if(endX - startX >120){
                    Debuger.log_e("触发", "右划");
                    holder.llMenu.setVisibility(View.GONE);
                    return true;
                }else{
                    Toast.makeText(ctx, "点击item", 3000).show();
                    return true;
                }
               

            }
            return true;
        }
        
    }

代码有注释相信大家都看得懂,像上面这样子也差不多让滑动事件和点击事件独立出来了。一开始还傻乎乎的用ListView的OnItemClick事件,搭配这样功能真的是碉堡。

经过半天的努力探索,今天终于很流畅得实现这效果。下面是新的代码:

这个是适配器的代码,有部分省略,主要是GestureDetector 这样一个手势监听器。

public class HouseList_Adapter extends BaseAdapter{

    private GestureDetector detector;
    private List<HouseList_Item> list ;
    private Context ctx = null;
    private LayoutInflater inflater = null;
    FlingListeber listener;

    public HouseList_Adapter( Context ctx,List<HouseList_Item> list) {
        super();
        this.list = list;
        this.ctx = ctx;
        inflater = (LayoutInflater)ctx.getSystemService(Context.LAYOUT_INFLATER_SERVICE);
        listener = new FlingListeber();
        detector = new GestureDetector(listener);
    }

    @Override
    public View getView(int arg0, View arg1, ViewGroup arg2) {
        // TODO Auto-generated method stub
        ViewHolder holder = null;
        if(arg1==null){
            arg1 = inflater.inflate(R.layout.house_item_layout, null);
            holder = new ViewHolder();
            holder.llItem = (LinearLayout)arg1.findViewById(R.id.llItem);
            holder.tvTitle = (TextView)arg1.findViewById(R.id.tvTitle);
            holder.tvBuildeArea = (TextView)arg1.findViewById(R.id.tvArea);
            holder.tvPrice = (TextView)arg1.findViewById(R.id.tvPrice);
            holder.tvPriceUnit = (TextView)arg1.findViewById(R.id.tvPriceUnit);
            holder.tvRoom = (TextView)arg1.findViewById(R.id.tvRoom);
            holder.llFlag = (LinearLayout)arg1.findViewById(R.id.llFlag);
            holder.ivFlag1 = (ImageView)arg1.findViewById(R.id.ivFlag1);
            holder.ivFlag2 = (ImageView)arg1.findViewById(R.id.ivFlag2);
            holder.ivFlag3 = (ImageView)arg1.findViewById(R.id.ivFlag3);
            holder.ivFlag4 = (ImageView)arg1.findViewById(R.id.ivFlag4);
            holder.llMenu = (LinearLayout)arg1.findViewById(R.id.house_ltem_menu);
            holder.ivCall = (Button)arg1.findViewById(R.id.ivCall);
            holder.ivDetails = (Button)arg1.findViewById(R.id.ivCall);
            holder.ivMap = (Button)arg1.findViewById(R.id.ivMap);
            holder.ivSend = (Button)arg1.findViewById(R.id.ivSend);
            arg1.setTag(holder);
            
        }else{
            holder = (ViewHolder)arg1.getTag();
        }
        final HouseList_Item item = list.get(arg0);
        listener.setItem(item);
        //holder.llItem.setOnTouchListener(new SwipeListener(holder,item));
        holder.llItem.setOnTouchListener(new View.OnTouchListener() {
            
            @Override
            public boolean onTouch(View v, MotionEvent event) {
                // TODO Auto-generated method stub
                return detector.onTouchEvent(event);
            }
        });
    
     }
class FlingListeber implements GestureDetector.OnGestureListener{ HouseList_Item item; ViewHolder holder; public HouseList_Item getItem() { return item; } public void setItem(HouseList_Item item) { this.item = item; } public ViewHolder getHolder() { return holder; } public void setHolder(ViewHolder holder) { this.holder = holder; } @Override public boolean onDown(MotionEvent e) { // TODO Auto-generated method stub return false; } @Override public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) { // TODO Auto-generated method stub if(e2.getX()-e1.getX()>20){ Toast.makeText(ctx, "左滑"+item.areaName, 3000).show(); }else if(e1.getX()-e2.getX()>20){ Toast.makeText(ctx, "右滑"+item.areaName, 3000).show(); } return false; } @Override public void onLongPress(MotionEvent e) { // TODO Auto-generated method stub } @Override public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY) { // TODO Auto-generated method stub return false; } @Override public void onShowPress(MotionEvent e) { // TODO Auto-generated method stub } @Override public boolean onSingleTapUp(MotionEvent e) { // TODO Auto-generated method stub Toast.makeText(ctx, "点击item", 3000).show(); return false; } } }

这样让item的滑动事件交给onFling去处理,点击事件交给onSingleTapUp这样就可以让两个事件相互独立了,但是这样执行发现还是会有很不顺畅滑动的时候,后来我一想那肯定是listview的上下滑动跟item的左右滑动事件有冲突,所以就把之前定义的一个ScrollView里处理touch事件拷过去就很灵敏了,百发百中。

// 滑动距离及坐标  
    private float xDistance, yDistance, xLast, yLast;
    @Override
    public boolean onInterceptTouchEvent(MotionEvent ev) {
        // TODO Auto-generated method stub
         switch (ev.getAction()) {  
         case MotionEvent.ACTION_DOWN:  
             xDistance = yDistance = 0f;  
             xLast = ev.getX();  
             yLast = ev.getY();  
             break;  
         case MotionEvent.ACTION_MOVE:  
             final float curX = ev.getX();  
             final float curY = ev.getY();  
               
             xDistance += Math.abs(curX - xLast);  
             yDistance += Math.abs(curY - yLast);  
             xLast = curX;  
             yLast = curY;  
               
             if(xDistance > yDistance){  
                 return false;  
             }    
     }  

        return super.onInterceptTouchEvent(ev);
    }

把这段代码复制到一个ListView的扩展类里覆盖就行。

原文地址:https://www.cnblogs.com/bvin/p/3153191.html