二、搭建编程环境

1. 两种方式: 

(1)plugin:实例在:C:Program FilesAutodeskmaya2015devkitplug-ins

(2)standalone API application:C:Program FilesAutodeskmaya2015devkitapplications

2. plugin 

3. Maya API application:

In your plug-in directory, create 3 folders: plug-ins, scripts, and icons.

  Place your plug-in files in the /plug-ins folder.

  If your plug-in contains scripts, place your scripts files in the /scripts folder.

  If your plug-in contains icons, place your icon files in the /icons folder.

Define the following environment variables in a file called Maya.env:

  • MAYA_PLUG_IN_PATH - directory to search for plug-ins. Set this to your /plug-ins folder.
  • MAYA_SCRIPT_PATH - directory to search for MEL and Python scripts. Set this to your /scripts folder.
  • XBMLANGPATH - directory to search for icons. Set this to your /icons folder.

Maya.env文件存储的位置在各个环境下都不一样,可以参看帮助。Using Maya.env makes it easy to set up the same runtime environment on another system by simply copying the file.也可以用命令行直接设置这些环境变量。

目前好像用不上,ICON什么的。再说。

原文地址:https://www.cnblogs.com/bubbler/p/5152612.html