父类和子类的截断现象

class Super
{
    public:
        Super();
        virtual void someMether();
    protected:
        int mPritectedInt;
    private:
        int mPrivateInt;
};

class Sub : public Super
{
    public:
        Sub();
        void someMether() override;    //重写父类的someMether方法 
        void someOtherMether();
    private:
        double mPrivateDouble;
};

当这样声明时:

Sub mySub;

Super super = mySub;

super.someMether();  //这个调用的是Super类内的someMether();

可以这样理解:Super是一个小盒子,Sub时一个大盒子,因为Sub继承了Super,所以在Sub里边就会有独属于自己的方法,比Super的范围大(为了方便理解,其实这么说是错误的),所以当Super super = mySub;时,就相当于将一个大盒子变成一个小盒子,导致派生类数据和重写丢失,这种现象称为截断(slicing)

Super *p = new Sub;
p->someMether();

Sub mySub;
Super &super = mySub;
super.someMether();

结果就是p和super都是调用的Sub里的重写函数someMether();

顺便说一下禁止继承和重写的语法:

1.禁止继承

class Super final
{
public:
Super();
virtual void someMether();
protected:
int mPritectedInt;
private:
int mPrivateInt;
};

这就意味着Super是禁止其他类继承的。

比如是:

class Sub : public Super
{
public:
Sub()
void someOtherMether();
private:
double mPrivateDouble;
};

编译器会报错

2禁止重写

class Super
{
public:
Super();
virtual void someMether() final;
protected:
int mPritectedInt;
private:
int mPrivateInt;
};

class Sub : public Super
{
public:
Sub();
void someMether() override; //重写父类的someMether方法
void someOtherMether();
private:
double mPrivateDouble;
};

加入final后重谢父类Super的void someMether() 程序会报错。

原文地址:https://www.cnblogs.com/boost/p/10338838.html