6.2 CUDA streams

stream是什么

nivdia给出的解释是:
A sequence of operations that execute in issue-order on the GPU.  可以理解成在GPU上执行的操作序列.比如下面的这些动作.

cudaMemcpy()
kernel launch
device sync
cudaMemcpy()

不同的流操作可能是交叉执行的,可能是同事执行的.

流的API:

cudaEvent_t start;
cudaEventCreate(&start);
cudaEventRecord( start, 0 );

我们可以把一个应用程序的整体对的stream的情况称之为pipeline.优化程序以stream的角度就是优化pipeline 

cuda overlap重叠

支持设备重叠的cuda GPU设备能够在执行kernel函数时同时执行设备与主机之间的内存拷贝动作.可以用下面的代码查看设备是否支持overlap:

int dev_count;
cudaDeviceProp prop;
cudaGetDeviceCount( &dev_count);
for (int i = 0; i < dev_count; i++) {
    cudaGetDeviceProperties(&prop, i);
    if (prop.deviceOverlap) ...

cudaMemcpyAsync()

memcpy是以同步方式执行的,当函数返回时,复制操作已经完成.而cudaMemcpyAsync()是异步函数,它只是放置一个请求,表示在流中执行一次内存复制操作,这个复制操作是通过参数stream来指定的.当函数返回时我们无法保证函数已经执行完成,能够保证的是复制操作肯定会在下一个放入流的操作之前执行完成.任何传递给cudaMemcpyAsync()的主机内存指针都必须已经通过cudaHostAlloc()分配好内存,也就是,你只能以异步方式对页锁定内存进行复制操作.

Vector stream add 向量流加法

优化这个pipeline,最理想的pipeline如下:


可以看到在同一时间,lanuch kernel, copy host to device, copy device back to host 三个任务同时执行. 有2个stream流,一个是copy, 一个用于执行kernel.

实际优化pipeline的时候并不是这么简单和容易的,先看下面一段host代码:

    for (int i=0; i<n; i+=SegSize*2) {
        cudaMemcpyAsync(d_A0, h_A+i, SegSize*sizeof(float),..., stream0);
        cudaMemcpyAsync(d_B0, h_B+i, SegSize*sizeof(float),..., stream0);
        vecAdd<<<SegSize/256, 256, 0, stream0>>>(d_A0, d_B0,...);
        cudaMemcpyAsync(h_C+i, d_C0, SegSize*sizeof(float),..., stream0);
        cudaMemcpyAsync(d_A1, h_A+i+SegSize, SegSize*sizeof(float),...,
                        stream1);
        cudaMemcpyAsync(d_B1, h_B+i+SegSize, SegSize*sizeof(float) ,...,
                        stream1);
        vecAdd<<<SegSize/256, 256, 0, stream1>>>(d_A1, d_B1, ...);
        cudaMemcpyAsync(d_C1, h_C+i+SegSize, SegSize*sizeof(float),...,
                        stream1);
    }

这段代码的pipeline的情况是: 执行kernel计算和 下一块拷贝主机内存到设备是同事进行的.

 再看下面这段代码:

for (int i=0; i<n; i+=SegSize*2) {
        cudaMemcpyAsync(d_A0, h_A+i, SegSize*sizeof(float),..., stream0);
        cudaMemcpyAsync(d_B0, h_B+i, SegSize*sizeof(float),..., stream0);
        cudaMemcpyAsync(d_A1, h_A+i+SegSize, SegSize*sizeof(float),...,
                        stream1);
        cudaMemcpyAsync(d_B1, h_B+i+SegSize, SegSize*sizeof(float),...,
                        stream1);
        vecAdd<<<SegSize/256, 256, 0, stream0>>>(d_A0, d_B0, ...);
        vecAdd<<<SegSize/256, 256, 0, stream1>>>(d_A1, d_B1, ...);
        cudaMemcpyAsync(h_C+i, d_C0, SegSize*sizeof(float),..., stream0);
        cudaMemcpyAsync(h_C+i+SegSize, d_C1, SegSize*sizeof(float),...,
                        stream1);
}

这段代码的pipeline情况是:和上一种的区别是把拷贝A和B元素与kernel并行,可以形象的理解成,下一行向左移动一下,那么整个pipeline整体是缩短了的.

strean 同步API

cudaStreamSynchronize(stream_id): 等待一个stream中的所有任务执行完成.

cudaDeviceSynchronize(): 不带参数等待设备中所有流任务执行完成

Vector-stream-add Code

首先使用2个stream来做:

#include    <wb.h>
#define wbCheck(stmt) do {                                                    
        cudaError_t err = stmt;                                               
        if (err != cudaSuccess) {                                             
            wbLog(ERROR, "Failed to run stmt ", #stmt);                       
            wbLog(ERROR, "Got CUDA error ...  ", cudaGetErrorString(err));    
            return -1;                                                        
        }                                                                     
    } while(0)  

#define SegSize 256
#define StreamNum 2

__global__ void vecAdd(float * in1, float * in2, float * out, int len) {
    //@@ Insert code to implement vector addition here
    int gidx = blockIdx.x*blockDim.x + threadIdx.x;

    if(gidx< len)
    {
        out[gidx]= in1[gidx]+in2[gidx];
    }
}

int main(int argc, char ** argv) {
    wbArg_t args;
    int inputLength;
    float * hostInput1;
    float * hostInput2;
    float * hostOutput;
  //  float * deviceInput1;
  //  float * deviceInput2;
  //  float * deviceOutput;
    float *h_A, *h_B, *h_C;
    
    //cudaStream_t stream0, stream1;
    //cudaStreamCreate(&stream0);
    //cudaStreamCreate(&stream1);
    float *d_A0, *d_B0, *d_C0;// device memory for stream 0
    float *d_A1, *d_B1, *d_C1;// device memory for stream 1

    args = wbArg_read(argc, argv);
    int Csize = SegSize*sizeof(float);

    wbTime_start(Generic, "Importing data and creating memory on host");
    hostInput1 = (float *) wbImport(wbArg_getInputFile(args, 0), &inputLength);
    hostInput2 = (float *) wbImport(wbArg_getInputFile(args, 1), &inputLength);
    hostOutput = (float *) malloc(inputLength * sizeof(float));
    printf("inputLength ==%d, SegSize =%d
", inputLength, SegSize);
    wbTime_stop(Generic, "Importing data and creating memory on host");
    
    cudaHostAlloc((void**)&h_A, inputLength*sizeof(float), cudaHostAllocDefault);
    cudaHostAlloc((void**)&h_B, inputLength*sizeof(float), cudaHostAllocDefault);
    cudaHostAlloc((void**)&h_C, inputLength*sizeof(float), cudaHostAllocDefault);

    memcpy(h_A, hostInput1,inputLength*sizeof(float));
    memcpy(h_B, hostInput2,inputLength*sizeof(float));
    
    wbCheck(cudaMalloc((void **)&d_A0, Csize));
    wbCheck(cudaMalloc((void **)&d_A1, Csize));
    wbCheck(cudaMalloc((void **)&d_B0, Csize));
    wbCheck(cudaMalloc((void **)&d_B1, Csize));
    wbCheck(cudaMalloc((void **)&d_C0, Csize));
    wbCheck(cudaMalloc((void **)&d_C1, Csize));
    
    cudaStream_t *streams = (cudaStream_t*) malloc(StreamNum * sizeof(cudaStream_t));
    for(int i = 0; i < StreamNum; i++)
        cudaStreamCreate(&(streams[i]));
    
    int main = inputLength/(SegSize*StreamNum);
    int left = inputLength%(SegSize*StreamNum);
    
    printf("main =%d, left=%d
", main, left);
        int i = 0; // keep the increaing length
      for(i; i < inputLength; i+=SegSize*StreamNum)
    {
            cudaMemcpyAsync(d_A0, hostInput1+i, Csize, cudaMemcpyHostToDevice, streams[0]);
            cudaMemcpyAsync(d_B0, hostInput2+i, Csize, cudaMemcpyHostToDevice, streams[0]);
            cudaMemcpyAsync(d_A1, hostInput1+i+SegSize, Csize, cudaMemcpyHostToDevice, streams[1]);
            cudaMemcpyAsync(d_B1, hostInput2+i+SegSize, Csize, cudaMemcpyHostToDevice, streams[1]); 
            
            // block size is 256
            vecAdd<<<SegSize/256, SegSize, 1, streams[0]>>>(d_A0, d_B0, d_C0, SegSize);
            vecAdd<<<SegSize/256, SegSize, 1, streams[1]>>>(d_A1, d_B1, d_C1, SegSize);

          //  cudaStreamSynchronize(yiming_stream0);
            cudaMemcpyAsync(hostOutput+i, d_C0, Csize, cudaMemcpyDeviceToHost, streams[0]);
            //cudaStreamSynchronize(yiming_stream1);
            cudaMemcpyAsync(hostOutput+i+SegSize, d_C1, Csize, cudaMemcpyDeviceToHost, streams[1]);
    }
    
    // Process the remaining elements


    if(SegSize < left)
    {
        printf("AAAAAAA, left- size ==%d
", left-SegSize);
        cudaMemcpyAsync(d_A0, hostInput1+i, Csize, cudaMemcpyHostToDevice, streams[0]);
        cudaMemcpyAsync(d_B0, hostInput2+i, Csize, cudaMemcpyHostToDevice, streams[0]);
        cudaMemcpyAsync(d_A1, hostInput1+i+SegSize, (left-SegSize)*sizeof(float), cudaMemcpyHostToDevice, streams[1]);
        cudaMemcpyAsync(d_B1, hostInput2+i+SegSize, (left-SegSize)*sizeof(float), cudaMemcpyHostToDevice, streams[1]);

            
        // block size is 256
        vecAdd<<<1, SegSize, 1, streams[0]>>>(d_A0, d_B0, d_C0, SegSize);
        vecAdd<<<1, left-SegSize, 1, streams[1]>>>(d_A0, d_B0, d_C0, left-SegSize);                                                                                                                                    

       // cudaStreamSynchronize(streams[0]);
        cudaMemcpyAsync(hostOutput+i, d_C0, Csize,cudaMemcpyDeviceToHost, streams[0]);
        cudaMemcpyAsync(hostOutput+i+SegSize, d_C0, (left-SegSize)*sizeof(float),cudaMemcpyDeviceToHost, streams[1]);                                                                                                                                    
        
    //    i+=SegSize;
    //    left = left - SegSize;
    }
    else if(left > 0)
    {
        printf("BBBBBBB
");
        cudaMemcpyAsync(d_A0, hostInput1+i, left*sizeof(float), cudaMemcpyHostToDevice);
        cudaMemcpyAsync(d_B0, hostInput2+i, left*sizeof(float), cudaMemcpyHostToDevice);
        
        vecAdd<<<1, left, 1, streams[0]>>>(d_A0, d_B0, d_C0, left);
        
        //cudaDeviceSynchronize();
        cudaMemcpyAsync(hostOutput+i, d_C0, left*sizeof(float), cudaMemcpyDeviceToHost);    
    }
    
    cudaDeviceSynchronize(); 
    wbSolution(args, hostOutput, inputLength);

    free(hostInput1);
    free(hostInput2);
    free(hostOutput);
    
    for(int i = 0; i < StreamNum; i++)
        cudaStreamDestroy(streams[i]);

    cudaFree(d_A0);
    cudaFree(d_A1);
    cudaFree(d_B0);
    cudaFree(d_B1);
    cudaFree(d_C0);
    cudaFree(d_C1);
    return 0;
}
View Code

然后是使用4个流来做,code如下:

#include    <wb.h>
#define wbCheck(stmt) do {                                                    
        cudaError_t err = stmt;                                               
        if (err != cudaSuccess) {                                             
            wbLog(ERROR, "Failed to run stmt ", #stmt);                       
            wbLog(ERROR, "Got CUDA error ...  ", cudaGetErrorString(err));    
            return -1;                                                        
        }                                                                     
    } while(0)  

#define SegSize 256
#define StreamNum 4

__global__ void vecAdd(float * in1, float * in2, float * out, int len) {
    //@@ Insert code to implement vector addition here
    int gidx = blockIdx.x*blockDim.x + threadIdx.x;

    if(gidx< len)
    {
        out[gidx]= in1[gidx]+in2[gidx];
    }
}

int main(int argc, char ** argv) {
    wbArg_t args;
    int inputLength, i;
    float * hostInput1;
    float * hostInput2;
    float * hostOutput;
  //  float * deviceInput1;
  //  float * deviceInput2;
  //  float * deviceOutput;
    float *h_A, *h_B, *h_C;
    
    //cudaStream_t stream0, stream1;
    //cudaStreamCreate(&stream0);
    //cudaStreamCreate(&stream1);
    float *d_A0, *d_B0, *d_C0;// device memory for stream 0
    float *d_A1, *d_B1, *d_C1;// device memory for stream 1
    float *d_A2, *d_B2, *d_C2;// device memory for stream 2
    float *d_A3, *d_B3, *d_C3;// device memory for stream 3

    args = wbArg_read(argc, argv);
    int Csize = SegSize*sizeof(float);

    wbTime_start(Generic, "Importing data and creating memory on host");
    hostInput1 = (float *) wbImport(wbArg_getInputFile(args, 0), &inputLength);
    hostInput2 = (float *) wbImport(wbArg_getInputFile(args, 1), &inputLength);
    hostOutput = (float *) malloc(inputLength * sizeof(float));
    printf("inputLength ==%d, SegSize =%d
", inputLength, SegSize);
    wbTime_stop(Generic, "Importing data and creating memory on host");
    
    cudaHostAlloc((void**)&h_A, inputLength*sizeof(float), cudaHostAllocDefault);
    cudaHostAlloc((void**)&h_B, inputLength*sizeof(float), cudaHostAllocDefault);
    cudaHostAlloc((void**)&h_C, inputLength*sizeof(float), cudaHostAllocDefault);

    memcpy(h_A, hostInput1,inputLength*sizeof(float));
    memcpy(h_B, hostInput2,inputLength*sizeof(float));
    
    wbCheck(cudaMalloc((void **)&d_A0, Csize));
    wbCheck(cudaMalloc((void **)&d_A1, Csize));
    wbCheck(cudaMalloc((void **)&d_B0, Csize));
    wbCheck(cudaMalloc((void **)&d_B1, Csize));
    wbCheck(cudaMalloc((void **)&d_C0, Csize));
    wbCheck(cudaMalloc((void **)&d_C1, Csize));
    wbCheck(cudaMalloc((void **)&d_A2, Csize));
    wbCheck(cudaMalloc((void **)&d_A3, Csize));
    wbCheck(cudaMalloc((void **)&d_B2, Csize));
    wbCheck(cudaMalloc((void **)&d_B3, Csize));
    wbCheck(cudaMalloc((void **)&d_C2, Csize));
    wbCheck(cudaMalloc((void **)&d_C3, Csize));
    
    cudaStream_t *streams = (cudaStream_t*) malloc(StreamNum * sizeof(cudaStream_t));
    for(int i = 0; i < StreamNum; i++)
        cudaStreamCreate(&(streams[i]));
    
    int main = inputLength/(SegSize*StreamNum);
    int left = inputLength%(SegSize*StreamNum);
    
    printf("main =%d, left=%d
", main, left);
    for(i=0; i < inputLength; i+=SegSize*StreamNum)
    {
            cudaMemcpyAsync(d_A0, hostInput1+i, Csize, cudaMemcpyHostToDevice, streams[0]);
            cudaMemcpyAsync(d_B0, hostInput2+i, Csize, cudaMemcpyHostToDevice, streams[0]);
            cudaMemcpyAsync(d_A1, hostInput1+i+SegSize, Csize, cudaMemcpyHostToDevice, streams[1]);
            cudaMemcpyAsync(d_B1, hostInput2+i+SegSize, Csize, cudaMemcpyHostToDevice, streams[1]); 
            cudaMemcpyAsync(d_A2, hostInput1+i+SegSize*2, Csize, cudaMemcpyHostToDevice, streams[2]);
            cudaMemcpyAsync(d_B2, hostInput2+i+SegSize*2, Csize, cudaMemcpyHostToDevice, streams[2]);
            cudaMemcpyAsync(d_A3, hostInput1+i+SegSize*3, Csize, cudaMemcpyHostToDevice, streams[3]);
            cudaMemcpyAsync(d_B3, hostInput2+i+SegSize*3, Csize, cudaMemcpyHostToDevice, streams[3]); 
            
            // block size is 256
            vecAdd<<<SegSize/256, SegSize, 1, streams[0]>>>(d_A0, d_B0, d_C0, SegSize);
            vecAdd<<<SegSize/256, SegSize, 1, streams[1]>>>(d_A1, d_B1, d_C1, SegSize);
            vecAdd<<<SegSize/256, SegSize, 1, streams[2]>>>(d_A2, d_B2, d_C2, SegSize);
            vecAdd<<<SegSize/256, SegSize, 1, streams[3]>>>(d_A3, d_B3, d_C3, SegSize);
            
            cudaMemcpyAsync(hostOutput+i, d_C0, Csize, cudaMemcpyDeviceToHost, streams[0]);
            //cudaStreamSynchronize(yiming_stream1);
            cudaMemcpyAsync(hostOutput+i+SegSize, d_C1, Csize, cudaMemcpyDeviceToHost, streams[1]);
            cudaMemcpyAsync(hostOutput+i+SegSize*2, d_C2, Csize, cudaMemcpyDeviceToHost, streams[2]);
            cudaMemcpyAsync(hostOutput+i+SegSize*3, d_C3, Csize, cudaMemcpyDeviceToHost, streams[3]);
    }
    
    // Process the remaining elements
    if(SegSize*3 < left){
            printf("DDDDDDDD
");
            cudaMemcpyAsync(d_A0, hostInput1+i, Csize, cudaMemcpyHostToDevice, streams[0]);
            cudaMemcpyAsync(d_B0, hostInput2+i, Csize, cudaMemcpyHostToDevice, streams[0]);
            cudaMemcpyAsync(d_A1, hostInput1+i+SegSize, Csize, cudaMemcpyHostToDevice, streams[1]);
            cudaMemcpyAsync(d_B1, hostInput2+i+SegSize, Csize, cudaMemcpyHostToDevice, streams[1]); 
            cudaMemcpyAsync(d_A2, hostInput1+i+SegSize*2, Csize, cudaMemcpyHostToDevice, streams[2]);
            cudaMemcpyAsync(d_B2, hostInput2+i+SegSize*2, Csize, cudaMemcpyHostToDevice, streams[2]);
            cudaMemcpyAsync(d_A3, hostInput1+i+SegSize*3, (left-SegSize*3)*sizeof(float), cudaMemcpyHostToDevice, streams[3]);
            cudaMemcpyAsync(d_B3, hostInput2+i+SegSize*3, (left-SegSize*3)*sizeof(float), cudaMemcpyHostToDevice, streams[3]); 
            
            // block size is 256
            vecAdd<<<1, SegSize, 1, streams[0]>>>(d_A0, d_B0, d_C0, SegSize);
            vecAdd<<<1, SegSize, 1, streams[1]>>>(d_A1, d_B1, d_C1, SegSize);
            vecAdd<<<1, SegSize, 1, streams[2]>>>(d_A2, d_B2, d_C2, SegSize);
            vecAdd<<<1, (left-SegSize*3), 1, streams[3]>>>(d_A3, d_B3, d_C3, (left-SegSize*3));
            
            cudaMemcpyAsync(hostOutput+i, d_C0, Csize, cudaMemcpyDeviceToHost, streams[0]);
            //cudaStreamSynchronize(yiming_stream1);
            cudaMemcpyAsync(hostOutput+i+SegSize, d_C1, Csize, cudaMemcpyDeviceToHost, streams[1]);
            cudaMemcpyAsync(hostOutput+i+SegSize*2, d_C2, Csize, cudaMemcpyDeviceToHost, streams[2]);
            cudaMemcpyAsync(hostOutput+i+SegSize*3, d_C3, (left-SegSize*3)*sizeof(float), cudaMemcpyDeviceToHost, streams[3]);
    }
    else if(SegSize*2 < left){
            printf("CCCCCCCC
");
            cudaMemcpyAsync(d_A0, hostInput1+i, Csize, cudaMemcpyHostToDevice, streams[0]);
            cudaMemcpyAsync(d_B0, hostInput2+i, Csize, cudaMemcpyHostToDevice, streams[0]);
            cudaMemcpyAsync(d_A1, hostInput1+i+SegSize, Csize, cudaMemcpyHostToDevice, streams[1]);
            cudaMemcpyAsync(d_B1, hostInput2+i+SegSize, Csize, cudaMemcpyHostToDevice, streams[1]); 
            cudaMemcpyAsync(d_A2, hostInput1+i+SegSize*2, (left-SegSize*2)*sizeof(float), cudaMemcpyHostToDevice, streams[2]);
            cudaMemcpyAsync(d_B2, hostInput2+i+SegSize*2, (left-SegSize*2)*sizeof(float), cudaMemcpyHostToDevice, streams[2]);
            
            // block size is 256
            vecAdd<<<1, SegSize, 1, streams[0]>>>(d_A0, d_B0, d_C0, SegSize);
            vecAdd<<<1, SegSize, 1, streams[1]>>>(d_A1, d_B1, d_C1, SegSize);
            vecAdd<<<1, left-SegSize*2, 1, streams[2]>>>(d_A2, d_B2, d_C2, (left-SegSize*2));
            
            cudaMemcpyAsync(hostOutput+i, d_C0, Csize, cudaMemcpyDeviceToHost, streams[0]);
            //cudaStreamSynchronize(yiming_stream1);
            cudaMemcpyAsync(hostOutput+i+SegSize, d_C1, Csize, cudaMemcpyDeviceToHost, streams[1]);
            cudaMemcpyAsync(hostOutput+i+SegSize*2, d_C2, (left-SegSize*2)*sizeof(float), cudaMemcpyDeviceToHost, streams[2]);
    
    }
    else if(SegSize < left)
    {
        printf("AAAAAAA, left- size ==%d
", left-SegSize);
        cudaMemcpyAsync(d_A0, hostInput1+i, Csize, cudaMemcpyHostToDevice, streams[0]);
        cudaMemcpyAsync(d_B0, hostInput2+i, Csize, cudaMemcpyHostToDevice, streams[0]);
        cudaMemcpyAsync(d_A1, hostInput1+i+SegSize, (left-SegSize)*sizeof(float), cudaMemcpyHostToDevice, streams[1]);
        cudaMemcpyAsync(d_B1, hostInput2+i+SegSize, (left-SegSize)*sizeof(float), cudaMemcpyHostToDevice, streams[1]);

            
        // block size is 256
        vecAdd<<<1, SegSize, 1, streams[0]>>>(d_A0, d_B0, d_C0, SegSize);
        vecAdd<<<1, left-SegSize, 1, streams[1]>>>(d_A0, d_B0, d_C0, left-
SegSize);                                                                                                                                    

       // cudaStreamSynchronize(streams[0]);
        cudaMemcpyAsync(hostOutput+i, d_C0, Csize,cudaMemcpyDeviceToHost, streams[0]);
        cudaMemcpyAsync(hostOutput+i+SegSize, d_C1, (left-SegSize)*sizeof(float),cudaMemcpyDeviceToHost, streams[1]);                                                                                                                                    
        
    //    i+=SegSize;
    //    left = left - SegSize;
    }
    else if(left > 0)
    {
        printf("BBBBBBB
");
        cudaMemcpyAsync(d_A0, hostInput1+i, left*sizeof(float), cudaMemcpyHostToDevice);
        cudaMemcpyAsync(d_B0, hostInput2+i, left*sizeof(float), cudaMemcpyHostToDevice);
        
        vecAdd<<<1, left, 1, streams[0]>>>(d_A0, d_B0, d_C0, left);
        
        //cudaDeviceSynchronize();
        cudaMemcpyAsync(hostOutput+i, d_C0, left*sizeof(float), cudaMemcpyDeviceToHost);    
    }
    
    cudaDeviceSynchronize(); 
    wbSolution(args, hostOutput, inputLength);

    free(hostInput1);
    free(hostInput2);
    free(hostOutput);
    
    for(int i = 0; i < StreamNum; i++)
        cudaStreamDestroy(streams[i]);

    cudaFree(d_A0);
    cudaFree(d_A1);
    cudaFree(d_B0);
    cudaFree(d_B1);
    cudaFree(d_C0);
    cudaFree(d_C1);
    cudaFree(d_A2);
    cudaFree(d_A3);
    cudaFree(d_B2);
    cudaFree(d_B3);
    cudaFree(d_C2);
    cudaFree(d_C3);
    return 0;
}
View Code

运行成功,但是遗留一个问题,当我把拷贝内存的代码改成:

cudaMemcpyAsync(d_A0, h_A+i, Csize, cudaMemcpyHostToDevice, streams[0]);  即使用页固定内存,结果就会错误,不明白为什么
原文地址:https://www.cnblogs.com/biglucky/p/4313266.html