FFMEPG -- A ffmpeg and SDL Tutorial : tutorial05

修改了同步播放ffmpeg问题。并且增加可以放大视频。

  1 // tutorial05.c
  2 // A pedagogical video player that really works!
  3 //
  4 // Code based on FFplay, Copyright (c) 2003 Fabrice Bellard,
  5 // and a tutorial by Martin Bohme (boehme@inb.uni-luebeckREMOVETHIS.de)
  6 // Tested on Gentoo, CVS version 5/01/07 compiled with GCC 4.1.1
  7 // Use
  8 //
  9 // gcc -o tutorial05 tutorial05.c -lavformat -lavcodec -lz -lm `sdl-config --cflags --libs`
 10 // to build (assuming libavformat and libavcodec are correctly installed,
 11 // and assuming you have sdl-config. Please refer to SDL docs for your installation.)
 12 //
 13 // Run using
 14 // tutorial05 myvideofile.mpg
 15 //
 16 // to play the video.
 17 
 18 #include <libavcodec/avcodec.h>
 19 #include <libavformat/avformat.h>
 20 
 21 #include <SDL/SDL.h>
 22 #include <SDL/SDL_thread.h>
 23 #include <libswscale/swscale.h>
 24 #define W 1920
 25 #define H 1080
 26 #ifdef __MINGW32__
 27 #undef main /* Prevents SDL from overriding main() */
 28 #endif
 29 
 30 #include <stdio.h>
 31 #include <math.h>
 32 
 33 #define SDL_AUDIO_BUFFER_SIZE 1024
 34 
 35 #define MAX_AUDIOQ_SIZE (5 * 16 * 1024)
 36 #define MAX_VIDEOQ_SIZE (5 * 256 * 1024)
 37 
 38 #define AV_SYNC_THRESHOLD 0.01
 39 #define AV_NOSYNC_THRESHOLD 10.0
 40 
 41 #define FF_ALLOC_EVENT   (SDL_USEREVENT)
 42 #define FF_REFRESH_EVENT (SDL_USEREVENT + 1)
 43 #define FF_QUIT_EVENT (SDL_USEREVENT + 2)
 44 
 45 #define VIDEO_PICTURE_QUEUE_SIZE 1
 46 
 47 typedef struct PacketQueue {
 48   AVPacketList *first_pkt, *last_pkt;
 49   int nb_packets;
 50   int size;
 51   SDL_mutex *mutex;
 52   SDL_cond *cond;
 53 } PacketQueue;
 54 
 55 
 56 typedef struct VideoPicture {
 57   SDL_Overlay *bmp;
 58   int width, height; /* source height & width */
 59   int allocated;
 60   double pts;
 61 } VideoPicture;
 62 
 63 typedef struct VideoState {
 64 
 65   AVFormatContext *pFormatCtx;
 66   int             videoStream, audioStream;
 67 
 68   double          audio_clock;
 69   AVStream        *audio_st;
 70   PacketQueue     audioq;
 71   uint8_t         audio_buf[(AVCODEC_MAX_AUDIO_FRAME_SIZE * 3) / 2];
 72   unsigned int    audio_buf_size;
 73   unsigned int    audio_buf_index;
 74   AVPacket        audio_pkt;
 75   uint8_t         *audio_pkt_data;
 76   int             audio_pkt_size;
 77   int             audio_hw_buf_size;
 78   double          frame_timer;
 79   double          frame_last_pts;
 80   double          frame_last_delay;
 81   double          video_clock; ///<pts of last decoded frame / predicted pts of next decoded frame
 82   AVStream        *video_st;
 83   PacketQueue     videoq;
 84 
 85   VideoPicture    pictq[VIDEO_PICTURE_QUEUE_SIZE];
 86   int             pictq_size, pictq_rindex, pictq_windex;
 87   SDL_mutex       *pictq_mutex;
 88   SDL_cond        *pictq_cond;
 89 
 90   SDL_Thread      *parse_tid;
 91   SDL_Thread      *video_tid;
 92 
 93   char            filename[1024];
 94   int             quit;
 95 } VideoState;
 96 
 97 SDL_Surface     *screen;
 98 
 99 /* Since we only have one decoding thread, the Big Struct
100    can be global in case we need it. */
101 VideoState *global_video_state;
102 
103 void packet_queue_init(PacketQueue *q) {
104   memset(q, 0, sizeof(PacketQueue));
105   q->mutex = SDL_CreateMutex();
106   q->cond = SDL_CreateCond();
107 }
108 int packet_queue_put(PacketQueue *q, AVPacket *pkt) {
109 
110   AVPacketList *pkt1;
111   if(av_dup_packet(pkt) < 0) {
112     return -1;
113   }
114   pkt1 = av_malloc(sizeof(AVPacketList));
115   if (!pkt1)
116     return -1;
117   pkt1->pkt = *pkt;
118   pkt1->next = NULL;
119 
120   SDL_LockMutex(q->mutex);
121 
122   if (!q->last_pkt)
123     q->first_pkt = pkt1;
124   else
125     q->last_pkt->next = pkt1;
126   q->last_pkt = pkt1;
127   q->nb_packets++;
128   q->size += pkt1->pkt.size;
129   SDL_CondSignal(q->cond);
130 
131   SDL_UnlockMutex(q->mutex);
132   return 0;
133 }
134 static int packet_queue_get(PacketQueue *q, AVPacket *pkt, int block)
135 {
136   AVPacketList *pkt1;
137   int ret;
138 
139   SDL_LockMutex(q->mutex);
140 
141   for(;;) {
142 
143     if(global_video_state->quit) {
144       ret = -1;
145       break;
146     }
147 
148     pkt1 = q->first_pkt;
149     if (pkt1) {
150       q->first_pkt = pkt1->next;
151       if (!q->first_pkt)
152     q->last_pkt = NULL;
153       q->nb_packets--;
154       q->size -= pkt1->pkt.size;
155       *pkt = pkt1->pkt;
156       av_free(pkt1);
157       ret = 1;
158       break;
159     } else if (!block) {
160       ret = 0;
161       break;
162     } else {
163       SDL_CondWait(q->cond, q->mutex);
164     }
165   }
166   SDL_UnlockMutex(q->mutex);
167   return ret;
168 }
169 double get_audio_clock(VideoState *is) {
170   double pts;
171   int hw_buf_size, bytes_per_sec, n;
172 
173   pts = is->audio_clock; /* maintained in the audio thread */
174   hw_buf_size = is->audio_buf_size - is->audio_buf_index;
175   bytes_per_sec = 0;
176   n = is->audio_st->codec->channels * 2;
177   if(is->audio_st) {
178     bytes_per_sec = is->audio_st->codec->sample_rate * n;
179   }
180   if(bytes_per_sec) {
181     pts -= (double)hw_buf_size / bytes_per_sec;
182   }
183   return pts;
184 }
185 
186 int audio_decode_frame(VideoState *is, uint8_t *audio_buf, int buf_size, double *pts_ptr) {
187 
188   int len1, data_size, n;
189   AVPacket *pkt = &is->audio_pkt;
190   double pts;
191 
192   for(;;) {
193     while(is->audio_pkt_size > 0) {
194       data_size = buf_size;
195       len1 = avcodec_decode_audio2(is->audio_st->codec,
196                   (int16_t *)audio_buf, &data_size,
197                   is->audio_pkt_data, is->audio_pkt_size);
198       if(len1 < 0) {
199     /* if error, skip frame */
200     is->audio_pkt_size = 0;
201     break;
202       }
203       is->audio_pkt_data += len1;
204       is->audio_pkt_size -= len1;
205       if(data_size <= 0) {
206     /* No data yet, get more frames */
207     continue;
208       }
209       pts = is->audio_clock;
210       *pts_ptr = pts;
211       n = 2 * is->audio_st->codec->channels;
212       is->audio_clock += (double)data_size /
213     (double)(n * is->audio_st->codec->sample_rate);
214 
215       /* We have data, return it and come back for more later */
216       return data_size;
217     }
218     if(pkt->data)
219       av_free_packet(pkt);
220 
221     if(is->quit) {
222       return -1;
223     }
224     /* next packet */
225     if(packet_queue_get(&is->audioq, pkt, 1) < 0) {
226       return -1;
227     }
228     is->audio_pkt_data = pkt->data;
229     is->audio_pkt_size = pkt->size;
230     /* if update, update the audio clock w/pts */
231     if(pkt->pts != AV_NOPTS_VALUE) {
232       is->audio_clock = av_q2d(is->audio_st->time_base)*pkt->pts;
233     }
234 
235   }
236 }
237 
238 void audio_callback(void *userdata, Uint8 *stream, int len) {
239 
240   VideoState *is = (VideoState *)userdata;
241   int len1, audio_size;
242   double pts;
243 
244   while(len > 0) {
245     if(is->audio_buf_index >= is->audio_buf_size) {
246       /* We have already sent all our data; get more */
247       audio_size = audio_decode_frame(is, is->audio_buf, sizeof(is->audio_buf), &pts);
248       if(audio_size < 0) {
249     /* If error, output silence */
250     is->audio_buf_size = 1024;
251     memset(is->audio_buf, 0, is->audio_buf_size);
252       } else {
253     is->audio_buf_size = audio_size;
254       }
255       is->audio_buf_index = 0;
256     }
257     len1 = is->audio_buf_size - is->audio_buf_index;
258     if(len1 > len)
259       len1 = len;
260     memcpy(stream, (uint8_t *)is->audio_buf + is->audio_buf_index, len1);
261     len -= len1;
262     stream += len1;
263     is->audio_buf_index += len1;
264   }
265 }
266 
267 static Uint32 sdl_refresh_timer_cb(Uint32 interval, void *opaque) {
268   SDL_Event event;
269   event.type = FF_REFRESH_EVENT;
270   event.user.data1 = opaque;
271   SDL_PushEvent(&event);
272   return 0; /* 0 means stop timer */
273 }
274 
275 /* schedule a video refresh in 'delay' ms */
276 static void schedule_refresh(VideoState *is, int delay) {
277   SDL_AddTimer(delay, sdl_refresh_timer_cb, is);
278 }
279 
280 void video_display(VideoState *is) {
281 
282   SDL_Rect rect;
283   VideoPicture *vp;
284   AVPicture pict;
285   float aspect_ratio;
286   int w, h, x, y;
287   int i;
288 
289   vp = &is->pictq[is->pictq_rindex];
290   if(vp->bmp) {
291     if(is->video_st->codec->sample_aspect_ratio.num == 0) {
292       aspect_ratio = 0;
293     } else {
294       aspect_ratio = av_q2d(is->video_st->codec->sample_aspect_ratio) *
295     is->video_st->codec->width / is->video_st->codec->height;
296     }
297     if(aspect_ratio <= 0.0) {
298       aspect_ratio = (float)is->video_st->codec->width /
299     (float)is->video_st->codec->height;
300     }
301     h = screen->h;
302     w = ((int)rint(h * aspect_ratio)) & -3;
303     if(w > screen->w) {
304       w = screen->w;
305       h = ((int)rint(w / aspect_ratio)) & -3;
306     }
307     x = (screen->w - w) / 2;
308     y = (screen->h - h) / 2;
309 //x=0;y=0;w=0;h=0;
310     rect.x = x;
311     rect.y = y;
312     rect.w = w;
313     rect.h = h;
314     SDL_DisplayYUVOverlay(vp->bmp, &rect);
315   }
316 }
317 
318 void video_refresh_timer(void *userdata) {
319 
320   VideoState *is = (VideoState *)userdata;
321   VideoPicture *vp;
322   double actual_delay, delay, sync_threshold, ref_clock, diff;
323 
324   if(is->video_st) {
325     if(is->pictq_size == 0) {
326       schedule_refresh(is, 1);
327     } else {
328       vp = &is->pictq[is->pictq_rindex];
329 
330       delay = vp->pts - is->frame_last_pts; /* the pts from last time */
331       if(delay <= 0 || delay >= 1.0) {
332     /* if incorrect delay, use previous one */
333     delay = is->frame_last_delay;
334       }
335       /* save for next time */
336       is->frame_last_delay = delay;
337       is->frame_last_pts = vp->pts;
338 
339       /* update delay to sync to audio */
340       ref_clock = get_audio_clock(is);
341       diff = vp->pts - ref_clock;
342 
343       /* Skip or repeat the frame. Take delay into account
344      FFPlay still doesn't "know if this is the best guess." */
345       sync_threshold = (delay > AV_SYNC_THRESHOLD) ? delay : AV_SYNC_THRESHOLD;
346       if(fabs(diff) < AV_NOSYNC_THRESHOLD) {
347     if(diff <= -sync_threshold) {
348       delay = 0;
349     } else if(diff >= sync_threshold) {
350       delay = 2 * delay;
351     }
352       }
353       is->frame_timer += delay;
354       /* computer the REAL delay */
355       actual_delay = is->frame_timer - (av_gettime() / 1000000.0);
356       if(actual_delay < 0.010) {
357     /* Really it should skip the picture instead */
358     actual_delay = 0.010;
359       }
360       schedule_refresh(is, (int)(actual_delay * 1000 + 0.5));
361       /* show the picture! */
362       video_display(is);
363 
364       /* update queue for next picture! */
365       if(++is->pictq_rindex == VIDEO_PICTURE_QUEUE_SIZE) {
366     is->pictq_rindex = 0;
367       }
368       SDL_LockMutex(is->pictq_mutex);
369       is->pictq_size--;
370       SDL_CondSignal(is->pictq_cond);
371       SDL_UnlockMutex(is->pictq_mutex);
372     }
373   } else {
374     schedule_refresh(is, 100);
375   }
376 }
377 
378 void alloc_picture(void *userdata) {
379 
380   VideoState *is = (VideoState *)userdata;
381   VideoPicture *vp;
382 
383   vp = &is->pictq[is->pictq_windex];
384   if(vp->bmp) {
385     // we already have one make another, bigger/smaller
386     SDL_FreeYUVOverlay(vp->bmp);
387   }
388   // Allocate a place to put our YUV image on that screen
389   vp->bmp = SDL_CreateYUVOverlay(W,
390                 H,
391                  SDL_YV12_OVERLAY,
392                  screen);
393   vp->width = W;
394   vp->height = H;
395 
396   SDL_LockMutex(is->pictq_mutex);
397   vp->allocated = 1;
398   SDL_CondSignal(is->pictq_cond);
399   SDL_UnlockMutex(is->pictq_mutex);
400 
401 }
402 
403 int queue_picture(VideoState *is, AVFrame *pFrame, double pts) {
404 
405   VideoPicture *vp;
406   int dst_pix_fmt;
407   AVPicture pict;
408 
409   /* wait until we have space for a new pic */
410   SDL_LockMutex(is->pictq_mutex);
411   while(is->pictq_size >= VIDEO_PICTURE_QUEUE_SIZE &&
412     !is->quit) {
413     SDL_CondWait(is->pictq_cond, is->pictq_mutex);
414   }
415   SDL_UnlockMutex(is->pictq_mutex);
416 
417   if(is->quit)
418     return -1;
419 
420   // windex is set to 0 initially
421   vp = &is->pictq[is->pictq_windex];
422 
423   /* allocate or resize the buffer! */
424   if(!vp->bmp ||
425      vp->width != is->video_st->codec->width ||
426      vp->height != is->video_st->codec->height) {
427     SDL_Event event;
428 
429     vp->allocated = 0;
430     /* we have to do it in the main thread */
431     event.type = FF_ALLOC_EVENT;
432     event.user.data1 = is;
433     SDL_PushEvent(&event);
434 
435     /* wait until we have a picture allocated */
436     SDL_LockMutex(is->pictq_mutex);
437     while(!vp->allocated && !is->quit) {
438       SDL_CondWait(is->pictq_cond, is->pictq_mutex);
439     }
440     SDL_UnlockMutex(is->pictq_mutex);
441     if(is->quit) {
442       return -1;
443     }
444   }
445   /* We have a place to put our picture on the queue */
446   /* If we are skipping a frame, do we set this to null
447      but still return vp->allocated = 1? */
448 
449 
450   if(vp->bmp) {
451 
452     SDL_LockYUVOverlay(vp->bmp);
453 
454     dst_pix_fmt = PIX_FMT_YUV420P;
455     /* point pict at the queue */
456 
457     pict.data[0] = vp->bmp->pixels[0];
458     pict.data[1] = vp->bmp->pixels[2];
459     pict.data[2] = vp->bmp->pixels[1];
460 
461     pict.linesize[0] = vp->bmp->pitches[0];
462     pict.linesize[1] = vp->bmp->pitches[2];
463     pict.linesize[2] = vp->bmp->pitches[1];
464 
465     // Convert the image into YUV format that SDL uses
466 //    img_convert(&pict, dst_pix_fmt,
467 //        (AVPicture *)pFrame, is->video_st->codec->pix_fmt,
468 //        is->video_st->codec->width, is->video_st->codec->height);
469 
470 #if 1//zhibin
471 
472     static struct SwsContext *img_convert_ctx;
473 
474         img_convert_ctx = sws_getContext(is->video_st->codec->width, is->video_st->codec->height, is->video_st->codec->pix_fmt, W,H,
475 //                                                                PIX_FMT_RGB24,
476                 PIX_FMT_YUV420P, SWS_BICUBIC, NULL, NULL, NULL );
477         sws_scale(img_convert_ctx, (const uint8_t* const *) pFrame->data, pFrame->linesize, 0, is->video_st->codec->height, pict.data,
478                 pict.linesize);
479 #endif
480 
481     SDL_UnlockYUVOverlay(vp->bmp);
482     vp->pts = pts;
483 
484     /* now we inform our display thread that we have a pic ready */
485     if(++is->pictq_windex == VIDEO_PICTURE_QUEUE_SIZE) {
486       is->pictq_windex = 0;
487     }
488     SDL_LockMutex(is->pictq_mutex);
489     is->pictq_size++;
490     SDL_UnlockMutex(is->pictq_mutex);
491   }
492   return 0;
493 }
494 
495 double synchronize_video(VideoState *is, AVFrame *src_frame, double pts) {
496 
497   double frame_delay;
498 
499   if(pts != 0) {
500     /* if we have pts, set video clock to it */
501     is->video_clock = pts;
502   } else {
503     /* if we aren't given a pts, set it to the clock */
504     pts = is->video_clock;
505   }
506   /* update the video clock */
507   frame_delay = av_q2d(is->video_st->codec->time_base);
508   /* if we are repeating a frame, adjust clock accordingly */
509   frame_delay += src_frame->repeat_pict * (frame_delay * 0.5);
510   is->video_clock += frame_delay;
511   return pts;
512 }
513 uint64_t global_video_pkt_pts = AV_NOPTS_VALUE;
514 
515 /* These are called whenever we allocate a frame
516  * buffer. We use this to store the global_pts in
517  * a frame at the time it is allocated.
518  */
519 int our_get_buffer(struct AVCodecContext *c, AVFrame *pic) {
520   int ret = avcodec_default_get_buffer(c, pic);
521   uint64_t *pts = av_malloc(sizeof(uint64_t));
522   *pts = global_video_pkt_pts;
523   pic->opaque = pts;
524   return ret;
525 }
526 void our_release_buffer(struct AVCodecContext *c, AVFrame *pic) {
527   if(pic) av_freep(&pic->opaque);
528   avcodec_default_release_buffer(c, pic);
529 }
530 
531 int video_thread(void *arg) {
532   VideoState *is = (VideoState *)arg;
533   AVPacket pkt1, *packet = &pkt1;
534   int len1, frameFinished;
535   AVFrame *pFrame;
536   double pts;
537 
538   pFrame = avcodec_alloc_frame();
539 
540   for(;;) {
541     if(packet_queue_get(&is->videoq, packet, 1) < 0) {
542       // means we quit getting packets
543       break;
544     }
545     pts = 0;
546 
547     // Save global pts to be stored in pFrame in first call
548     global_video_pkt_pts = packet->pts;
549     // Decode video frame
550     len1 = avcodec_decode_video(is->video_st->codec, pFrame, &frameFinished,
551                 packet->data, packet->size);
552     if(packet->dts == AV_NOPTS_VALUE
553        && pFrame->opaque && *(uint64_t*)pFrame->opaque != AV_NOPTS_VALUE) {
554       pts = *(uint64_t *)pFrame->opaque;
555     } else if(packet->dts != AV_NOPTS_VALUE) {
556       pts = packet->dts;
557     } else {
558       pts = 0;
559     }
560     pts *= av_q2d(is->video_st->time_base);
561 
562     // Did we get a video frame?
563     if(frameFinished) {
564       pts = synchronize_video(is, pFrame, pts);
565       if(queue_picture(is, pFrame, pts) < 0) {
566     break;
567       }
568     }
569     av_free_packet(packet);
570   }
571   av_free(pFrame);
572   return 0;
573 }
574 
575 int stream_component_open(VideoState *is, int stream_index) {
576 
577   AVFormatContext *pFormatCtx = is->pFormatCtx;
578   AVCodecContext *codecCtx;
579   AVCodec *codec;
580   SDL_AudioSpec wanted_spec, spec;
581 
582   if(stream_index < 0 || stream_index >= pFormatCtx->nb_streams) {
583     return -1;
584   }
585 
586   // Get a pointer to the codec context for the video stream
587   codecCtx = pFormatCtx->streams[stream_index]->codec;
588 
589   if(codecCtx->codec_type == CODEC_TYPE_AUDIO) {
590     // Set audio settings from codec info
591     wanted_spec.freq = codecCtx->sample_rate;
592     wanted_spec.format = AUDIO_S16SYS;
593     wanted_spec.channels = codecCtx->channels;
594     wanted_spec.silence = 0;
595     wanted_spec.samples = SDL_AUDIO_BUFFER_SIZE;
596     wanted_spec.callback = audio_callback;
597     wanted_spec.userdata = is;
598 
599     if(SDL_OpenAudio(&wanted_spec, &spec) < 0) {
600       fprintf(stderr, "SDL_OpenAudio: %s
", SDL_GetError());
601       return -1;
602     }
603     is->audio_hw_buf_size = spec.size;
604   }
605   codec = avcodec_find_decoder(codecCtx->codec_id);
606 
607   if(!codec || (avcodec_open(codecCtx, codec) < 0)) {
608     fprintf(stderr, "Unsupported codec!
");
609     return -1;
610   }
611 
612   switch(codecCtx->codec_type) {
613   case CODEC_TYPE_AUDIO:
614     is->audioStream = stream_index;
615     is->audio_st = pFormatCtx->streams[stream_index];
616     is->audio_buf_size = 0;
617     is->audio_buf_index = 0;
618     memset(&is->audio_pkt, 0, sizeof(is->audio_pkt));
619     packet_queue_init(&is->audioq);
620     SDL_PauseAudio(0);
621     break;
622   case CODEC_TYPE_VIDEO:
623     is->videoStream = stream_index;
624     is->video_st = pFormatCtx->streams[stream_index];
625 
626     is->frame_timer = (double)av_gettime() / 1000000.0;
627     is->frame_last_delay = 40e-3;
628 
629     packet_queue_init(&is->videoq);
630     is->video_tid = SDL_CreateThread(video_thread, is);
631     codecCtx->get_buffer = our_get_buffer;
632     codecCtx->release_buffer = our_release_buffer;
633     break;
634   default:
635     break;
636   }
637 
638 
639 }
640 
641 int decode_interrupt_cb(void) {
642   return (global_video_state && global_video_state->quit);
643 }
644 
645 int decode_thread(void *arg) {
646 
647   VideoState *is = (VideoState *)arg;
648   AVFormatContext *pFormatCtx;
649   AVPacket pkt1, *packet = &pkt1;
650 
651   int video_index = -1;
652   int audio_index = -1;
653   int i;
654 
655   is->videoStream=-1;
656   is->audioStream=-1;
657 
658   global_video_state = is;
659   // will interrupt blocking functions if we quit!
660   url_set_interrupt_cb(decode_interrupt_cb);
661 
662   // Open video file
663   if(av_open_input_file(&pFormatCtx, is->filename, NULL, 0, NULL)!=0)
664     return -1; // Couldn't open file
665 
666   is->pFormatCtx = pFormatCtx;
667 
668   // Retrieve stream information
669   if(av_find_stream_info(pFormatCtx)<0)
670     return -1; // Couldn't find stream information
671 
672   // Dump information about file onto standard error
673   dump_format(pFormatCtx, 0, is->filename, 0);
674 
675   // Find the first video stream
676 
677   for(i=0; i<pFormatCtx->nb_streams; i++) {
678     if(pFormatCtx->streams[i]->codec->codec_type==CODEC_TYPE_VIDEO &&
679        video_index < 0) {
680       video_index=i;
681     }
682     if(pFormatCtx->streams[i]->codec->codec_type==CODEC_TYPE_AUDIO &&
683        audio_index < 0) {
684       audio_index=i;
685     }
686   }
687   if(audio_index >= 0) {
688     stream_component_open(is, audio_index);
689   }
690   if(video_index >= 0) {
691     stream_component_open(is, video_index);
692   }
693 
694   if(is->videoStream < 0 || is->audioStream < 0) {
695     fprintf(stderr, "%s: could not open codecs
", is->filename);
696     goto fail;
697   }
698 
699   // main decode loop
700 
701   for(;;) {
702     if(is->quit) {
703       break;
704     }
705     // seek stuff goes here
706     if(is->audioq.size > MAX_AUDIOQ_SIZE ||
707        is->videoq.size > MAX_VIDEOQ_SIZE) {
708       SDL_Delay(10);
709       continue;
710     }
711     if(av_read_frame(is->pFormatCtx, packet) < 0) {
712       if(url_ferror(&pFormatCtx->pb) == 0) {
713     SDL_Delay(100); /* no error; wait for user input */
714     continue;
715       } else {
716     break;
717       }
718     }
719     // Is this a packet from the video stream?
720     if(packet->stream_index == is->videoStream) {
721       packet_queue_put(&is->videoq, packet);
722     } else if(packet->stream_index == is->audioStream) {
723       packet_queue_put(&is->audioq, packet);
724     } else {
725       av_free_packet(packet);
726     }
727   }
728   /* all done - wait for it */
729   while(!is->quit) {
730     SDL_Delay(100);
731   }
732 
733  fail:
734   {
735     SDL_Event event;
736     event.type = FF_QUIT_EVENT;
737     event.user.data1 = is;
738     SDL_PushEvent(&event);
739   }
740   return 0;
741 }
742 
743 int main_sync(int argc, char *argv[]) {
744 
745   SDL_Event       event;
746 
747   VideoState      *is;
748 
749   is = av_mallocz(sizeof(VideoState));
750 /*
751   if(argc < 2) {
752     fprintf(stderr, "Usage: test <file>
");
753     exit(1);
754   }*/
755   // Register all formats and codecs
756   av_register_all();
757 
758   if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER)) {
759     fprintf(stderr, "Could not initialize SDL - %s
", SDL_GetError());
760     exit(1);
761   }
762 
763   // Make a screen to put our video
764 #ifndef __DARWIN__
765         screen = SDL_SetVideoMode(W, H, 0, 0);
766 #else
767         screen = SDL_SetVideoMode(640, 480, 24, 0);
768 #endif
769   if(!screen) {
770     fprintf(stderr, "SDL: could not set video mode - exiting
");
771     exit(1);
772   }
773 
774   strncpy(is->filename, "test.mp4", sizeof(is->filename));
775 
776   is->pictq_mutex = SDL_CreateMutex();
777   is->pictq_cond = SDL_CreateCond();
778 
779   schedule_refresh(is, 40);
780 
781   is->parse_tid = SDL_CreateThread(decode_thread, is);
782   if(!is->parse_tid) {
783     av_free(is);
784     return -1;
785   }
786   for(;;) {
787 
788     SDL_WaitEvent(&event);
789     switch(event.type) {
790     case FF_QUIT_EVENT:
791     case SDL_QUIT:
792       is->quit = 1;
793       SDL_Quit();
794       exit(0);
795       break;
796     case FF_ALLOC_EVENT:
797       alloc_picture(event.user.data1);
798       break;
799     case FF_REFRESH_EVENT:
800       video_refresh_timer(event.user.data1);
801       break;
802     default:
803       break;
804     }
805   }
806   return 0;
807 
808 }
View Code
原文地址:https://www.cnblogs.com/bigben0123/p/3296202.html