转 [教程] [Lii]最小帧速下的强制渲染——自制图像引擎的同学看过来

var lii:URLLoader = new URLLoader();
lii.addEventListener(ProgressEvent.PROGRESS,test);
addEventListener(Event.ENTER_FRAME,init);
stage.addEventListener(Event.RENDER,render);
var url:String  = "http://flashdn-nctalk.ktics.co.kr/BnS_20091127/BNS_FullMovie_download.zip";
var aone:Sprite = new Sprite();
aone.graphics.beginFill(0xFF0000);
aone.graphics.drawRect(0,0,100,100);
aone.graphics.endFill();
aone.x = aone.y = 100;
addChild(aone);
function init(e:Event):void {
        lii.load(new URLRequest(url));
        stage.frameRate = 0.0000001;
        removeEventListener(Event.ENTER_FRAME,init);
}
function test(e:ProgressEvent):void {
        aone.x +=.1;
        aone.rotation += 1;
        stage.invalidate();
        stage.quality = StageQuality.HIGH;
}
function render(e:Event):void {
        trace("render");
        //不会触发render事件的渲染
}
 

trace(1 / 0.0000001 / 60 / 60,"小时/帧") //2777.777777777778 小时/帧 

事实上,没有什么要比发现、培养、呵护、调整自己的心智的力量更重要的事情了.........

原文地址:https://www.cnblogs.com/appleseed/p/1949051.html