dispatchEvent

Evevt和EventDispatcher类在as3的事件机制中是很重要的角色,dispatchEvent()是EventDispatcher类的一个事件发送方法,它可以发送出Event类或其子类的实例,在as3中所有的显示对象都可以发送事件,因为as3中所有的显示对象都是EventDispatcher子类DisplayObject的实例。

       发送事件有三种方式:继承EventDispatcher,如sprite等显示对象、复合EventDispatcher或其子类、实现IEventDispatcher接口。

       个人认为复合EventDispatcher在实际应用中用的比较多,没有找到合适例子,自己写了一个很简单的,仅供参考,为了演示把简单的问题复杂话了,首先画一个矩形,点击矩形后发送一个事件,矩形接收事件后alpha变为0;

自定义事件:

package{
       import flash.events.Event;

       public class MyEvent extends Event{
             public static const ALPHA:String = "alpha";
               public function MyEvent(type:String, bubbles:Boolean=false, cancelable:Boolean=false){
                super(type, bubbles, cancelable);
               } 
         }
}

package{
 import flash.display.Sprite;

 public class Sample extends Sprite{
        public function Sample(){
             this.graphics.beginFill(0xff6600);
             this.graphics.drawRect(50,50,100,50);
             this.graphics.endFill();
             this.addEventListener(MyEvent.ALPHA,blackHandler);
       }
       private function blackHandler(evt:MyEvent){
             this.alpha = 0;
       }
    }
}

主类:

package{
       import flash.display.Sprite;
       import flash.events.MouseEvent;

       public class Main extends Sprite{
              private var sample:Sample;
              public function Main(){
               sample = new Sample();

               //注册事件侦听器
               sample.addEventListener(MouseEvent.CLICK,clickHandler);
               addChild(sample);
        }
        private function clickHandler(evt:MouseEvent){

              //发送事件
               sample.dispatchEvent(new MyEvent(MyEvent.ALPHA));
        }
     }
}

注:在as3中只有事件的发送者才能侦听事件。在Main类中sample实例发送的事件也只有sample注册的侦听器才能侦听,在Sample中的this正是指向了sample。

原文地址:https://www.cnblogs.com/appleseed/p/1382226.html