C# Stock 编程 TCP 、委托、多线程

  • 服务器端

    1、开启监听

//开启监听
private void button1_Click(object sender, EventArgs e)
        {
            //当点击开始监听的时候 在服务器端创建一个负责监听IP地址和端口号的Socket
            socketWatch = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            //获取ip地址
            IPAddress ip = IPAddress.Parse(this.txt_IP.Text.Trim());
            //创建端口号
            IPEndPoint point = new IPEndPoint(ip, Convert.ToInt32(this.txt_Port.Text.Trim()));
            //绑定IP地址和端口号
            socketWatch.Bind(point);
            
            //开始监听:设置最大可以同时连接多少个请求
            socketWatch.Listen(10);
            this.txt_Log.AppendText("监听成功" + " 
 
");
            //实例化回调
            setCallBack = new SetTextValueCallBack(SetTextValue); //修改textbox
            receiveCallBack = new ReceiveMsgCallBack(ReceiveMsg); //修改textbox
            setCmbCallBack = new SetCmbCallBack(AddCmbItem);      //修改combox
            sendCallBack = new SendFileCallBack(SendFile);         //发送信息
            //创建线程
            AcceptSocketThread = new Thread(new ParameterizedThreadStart(StartListen));  //创建监听参数{监听}
            AcceptSocketThread.IsBackground = true;
            AcceptSocketThread.Start(socketWatch);

        }

 /// <summary>
        /// 监听等待PC端的连接,创建通信用的Socket
        /// </summary>
        /// <param name="obj"></param>
        private void StartListen(object obj)
        {
            Socket socketWatch = obj as Socket;
           
                //等待客户端的连接,并且创建一个用于通信的Socket
                socketSend = socketWatch.Accept();
                //获取远程主机的ip地址和端口号
                string strIp = socketSend.RemoteEndPoint.ToString();
                dicSocket.Add(strIp, socketSend);
                this.cmb_Socket.Invoke(setCmbCallBack, strIp);//将远程主机ip地址及 通讯Socket添加到combox
                string strMsg = "远程主机:" + socketSend.RemoteEndPoint + "连接成功";
                //使用回调
                txt_Log.Invoke(setCallBack, strMsg);

                //定义接收客户端消息的线程
                Thread threadReceive = new Thread(new ParameterizedThreadStart(Receive));
                threadReceive.IsBackground = true;
                threadReceive.Start(socketSend);

            
        }

      /// <summary>
        ///监听消息
        /// </summary>
        /// <param name="obj"></param>
        private void Receive(object obj)
        {
            Socket socketSend = obj as Socket;
         
               
                //客户端连接成功后,服务器接收客户端发送的消息
                byte[] buffer = new byte[1024*100];
                //实际接收到的有效字节数
                
                    int count = socketSend.Receive(buffer);
            
                if (count == 0)//count 表示客户端关闭,要退出循环
                {
                  
                }
                else
                {
                    string str = Encoding.Default.GetString(buffer, 0, count);
                    string strReceiveMsg = "接收:" + socketSend.RemoteEndPoint + "发送的消息:" + str;
                    txt_Log.Invoke(receiveCallBack, strReceiveMsg);
                }
            
        }
View Code

    2、发送消息

        /// <summary>
        /// 发送消息
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void button5_Click(object sender, EventArgs e)
        {
            try
            {
                string strMsg = this.txt_Msg.Text.Trim();
                byte[] buffer = Encoding.Default.GetBytes(strMsg);
                List<byte> list = new List<byte>();
                list.Add(0);
                list.AddRange(buffer);
                //将泛型集合转换为数组
                byte[] newBuffer = list.ToArray();
                //获得用户选择的IP地址
                string ip = this.cmb_Socket.SelectedItem.ToString();
                dicSocket[ip].Send(newBuffer);
            }
            catch (Exception ex)
            {
                MessageBox.Show("给客户端发送消息出错:" + ex.Message);
            }

        }
View Code

     3、停止监听

        /// <summary>
        /// 停止监听
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void button2_Click(object sender, EventArgs e)
        {

            socketWatch.Close();
            socketSend.Close();
            AcceptSocketThread.Abort();
            threadReceive.Abort(); 
        }
View Code
  • 客户端

1、连接服务器

    /// <summary>
        /// 连接服务器
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void button1_Click(object sender, EventArgs e)
        {
            try
            {
                socketSend = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
                IPAddress ip = IPAddress.Parse(this.txt_IP.Text.Trim());
                socketSend.Connect(ip, Convert.ToInt32(this.txt_Port.Text.Trim()));
                //实例化回调
                setCallBack = new SetTextCallBack(SetValue);
                receiveCallBack = new ReceiveMsgCallBack(SetValue);
                this.txt_Log.Invoke(setCallBack, "连接成功");

                //开启一个新的线程不停的接收服务器发送消息的线程
                threadReceive = new Thread(new ThreadStart(Receive));
                //设置为后台线程
                threadReceive.IsBackground = true;
                threadReceive.Start();
            }
            catch (Exception ex)
            {
                MessageBox.Show("连接服务端出错:" + ex.ToString());
            }

        }
View Code

2、发送消息

       /// <summary>
        /// 发送消息
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void button3_Click(object sender, EventArgs e)
        {
            try
            {
                string strMsg = this.txt_Msg.Text.Trim();
                byte[] buffer = new byte[2048];
                buffer = Encoding.Default.GetBytes(strMsg);
                int receive = socketSend.Send(buffer);
            }
            catch (Exception ex)
            {
                MessageBox.Show("发送消息出错:" + ex.Message);
            }

        }
View Code

3、接收消息

/// <summary>
        /// 监听服务器发送消息
        /// </summary>
        private void Receive()
        {
            try
            {
           
                    byte[] buffer = new byte[2048];
                    //实际接收到的字节数
                    int r = socketSend.Receive(buffer);
                    if (r == 0)
                    {
              
                    }
                    else
                    {
                        //判断发送的数据的类型
                        if (buffer[0] == 0)//表示发送的是文字消息
                        {
                            string str = Encoding.Default.GetString(buffer, 1, r - 1);
                            this.txt_Log.Invoke(receiveCallBack, "接收远程服务器:" + socketSend.RemoteEndPoint + "发送的消息:" + str);
                        }
                        //表示发送的是文件
                        if (buffer[0] == 1)
                        {
                            if (buffer[1] == 0)
                            {
                                SaveFileDialog sfd = new SaveFileDialog();
                                sfd.InitialDirectory = @"";
                                sfd.Title = "请选择要保存的文件";
                                sfd.Filter = "所有文件|*.*";
                                sfd.ShowDialog(this);
                                strPath = sfd.FileName;
                            }
                            using (FileStream fsWrite = new FileStream(strPath, FileMode.OpenOrCreate, FileAccess.Write))
                            {
                                fsWrite.Write(buffer, 2, r - 2);
                            }

                            MessageBox.Show("保存文件成功");
                        }
                    


                }
            }
            catch (Exception ex)
            {
                MessageBox.Show("接收服务端发送的消息出错:" + ex.ToString());
            }
        }
View Code

4、断开连接

           //关闭socket
            socketSend.Close();
            //终止线程
            threadReceive.Abort();
View Code
原文地址:https://www.cnblogs.com/apimeng/p/9566159.html