一个翻牌算法

自己对一个翻牌算法的实现:

题目:拿出从A到10的10张扑克牌,背面朝上摞在一起。首先把最上面的一张挪到下面,掀开新出现的一张牌是A,取出,再挪一张牌到下面,翻一张是2,依次类推,可以有顺序地翻出A到10的牌来。请问这10张牌最初是怎么排列的?

 1 static void QueueImplement(int pokerCount = 10)
 2         {
 3             Queue primaryQueue = new Queue();
 4             Queue result = new Queue();
 5             for (int i = 1; i <= pokerCount; i++)
 6             {
 7                 primaryQueue.Enqueue(new PokerPosition() { orderInQueue = i, poker = new Poker() });
 8             }
 9 
10             for (int order = 1; primaryQueue.Count > 0; order++)
11             {
12                 PokerPosition position = (PokerPosition)primaryQueue.Dequeue();
13                 if (order % 2 == 0)
14                 {
15                     //取出
16                     position.poker.num = result.Count + 1;
17                     result.Enqueue(position);
18                 }
19                 else
20                 {
21                     primaryQueue.Enqueue(position);
22                 }
23             }
24         }
 1 struct Poker
 2     {
 3         public int num;
 4         string type;
 5     }
 6 
 7     struct PokerPosition
 8     {
 9         public int orderInQueue;
10         public Poker poker;
11     }
原文地址:https://www.cnblogs.com/anthonyBlog/p/2921273.html