安装 RabbitMQ C#使用-摘自网络(包括RabbitMQ的配置)

1、什么是RabbitMQ。详见 http://www.rabbitmq.com/ 。

作用就是提高系统的并发性,将一些不需要及时响应客户端且占用较多资源的操作,放入队列,再由另外一个线程,去异步处理这些队列,可极大的提高系统的并发能力。

2、安装

RabbitMQ服务: http://www.rabbitmq.com/download.html 。

(安装完RabbitMQ服务后,会在Windows服务中看到。如果没有Erlang运行环境,在安装过程中会提醒先安装Erlang环境。)

.net客户端类库: http://www.rabbitmq.com/dotnet.html

3、插件

RabbitMQ提供了很多好用的插件,最常用的就是web管理工具,启动此插件。

CMD中运行命令:rabbitmq-plugins enable rabbitmq_management

注:rabbitmq-plugins 所在路径为:D:Program FilesRabbitMQ Server abbitmq_server-3.4.0sbin

修改plugins db log路径

需要建立rabbitmq-env.conf:

RABBITMQ_MNESIA_BASE=e:/rabbitmq/db
RABBITMQ_LOG_BASE=e:/rabbitmq/log
RABBITMQ_PLUGINS_DIR=e:/rabbitmq/plugins

4、配置

配置文件地址为:C:Documents and SettingsAdministratorApplication DataRabbitMQ abbitmq.config,默认没有rabbit.config文件,需要手工新建(默认会有rabbitmq.config.example 作为参考)。基于安全,做了两个配置,如下:

[
{rabbit,
[
{loopback_users, [<<"guest">>]},
{tcp_listeners, [{"127.0.0.1", 1234},
{"172.31.26.24", 8009}]},
{vm_memory_high_watermark, 0.5},
{disk_free_limit,1000000000}
]}
].

 
  • The web UI is located at: http://server-name:15672/
 

loopback_users:设置只能在与RabbitMq服务同一台机器上访问服务的用户。

tcp_listeners:设置RabbitMQ监听的IP地址与端口。只监听局域网内网iP、修改默认端口,防止被入侵攻击。

设置完后,别忘记了以下操作,否则配置不起作用。

  • 停止RabbitMQ服务;
  • 重新安装服务使配置生效:rabbitmq-service.bat install

此命令要切换到路径:D:Program FilesRabbitMQ Server abbitmq_server-3.4.0sbin

  • 启动RabbitMQ服务;

5、Demo练习。

消息生产者:

class Program
  {
    static void Main(string[] args)
    {
      try
      {
        ConnectionFactory factory = new ConnectionFactory();
        factory.HostName = Constants.MqHost;
        factory.Port = Constants.MqPort;
        factory.UserName = Constants.MqUserName;
        factory.Password = Constants.MqPwd;
        using (IConnection conn = factory.CreateConnection())
        {
          using (IModel channel = conn.CreateModel())
          {
            //在MQ上定义一个持久化队列,如果名称相同不会重复创建
            channel.QueueDeclare("MyFirstQueue", true, false, false, null);
            while (true)
            {
              string customStr = Console.ReadLine();
              RequestMsg requestMsg = new RequestMsg();
              requestMsg.Name = string.Format("Name_{0}", customStr);
              requestMsg.Code = string.Format("Code_{0}", customStr);
              string jsonStr = JsonConvert.SerializeObject(requestMsg);
              byte[] bytes = Encoding.UTF8.GetBytes(jsonStr);
              
              //设置消息持久化
              IBasicProperties properties = channel.CreateBasicProperties();
              properties.DeliveryMode = 2;
              channel.BasicPublish("", "MyFirstQueue", properties, bytes);

              //channel.BasicPublish("", "MyFirstQueue", null, bytes);

              Console.WriteLine("消息已发送:" + requestMsg.ToString());
            }
          }
        }
      }
      catch (Exception e1)
      {
        Console.WriteLine(e1.ToString());
      }
      Console.ReadLine();
    }
  }
class Program
  {
    static void Main(string[] args)
    {
      try
      {
        ConnectionFactory factory = new ConnectionFactory();
        factory.HostName = Constants.MqHost;
        factory.Port = Constants.MqPort;
        factory.UserName = Constants.MqUserName;
        factory.Password = Constants.MqPwd;
        using (IConnection conn = factory.CreateConnection())
        {
          using (IModel channel = conn.CreateModel())
          {
            //在MQ上定义一个持久化队列,如果名称相同不会重复创建
            channel.QueueDeclare("MyFirstQueue", true, false, false, null);

            //输入1,那如果接收一个消息,但是没有应答,则客户端不会收到下一个消息
            channel.BasicQos(0, 1, false);
            
            Console.WriteLine("Listening...");

            //在队列上定义一个消费者
            QueueingBasicConsumer consumer = new QueueingBasicConsumer(channel);
            //消费队列,并设置应答模式为程序主动应答
            channel.BasicConsume("MyFirstQueue", false, consumer);

            while (true)
            {
              //阻塞函数,获取队列中的消息
              BasicDeliverEventArgs ea = (BasicDeliverEventArgs)consumer.Queue.Dequeue();
              byte[] bytes = ea.Body;
              string str = Encoding.UTF8.GetString(bytes);
              RequestMsg msg = JsonConvert.DeserializeObject<RequestMsg>(str);
              Console.WriteLine("HandleMsg:" + msg.ToString());
              //回复确认
              channel.BasicAck(ea.DeliveryTag, false);
            }
          }
        }
      }
      catch (Exception e1)
      {
        Console.WriteLine(e1.ToString());
      }
      Console.ReadLine();
    }
  }
原文地址:https://www.cnblogs.com/amylis_chen/p/6288903.html