C#序列化的泛型使用

c#泛型封装序列化和反序列化方法
1 using System;
2  using System.Collections.Generic;
3  using System.Linq;
4  using System.Text;
5 using System.IO;
6 using System.Runtime.Serialization.Formatters.Binary;//序列化命名空间的引用
7 public class ReadWrite
8 {
9 /// <summary>
10 /// 将自定义类型反序列化
11 /// </summary>
12 /// <typeparam name="T">传入类型</typeparam>
13 /// <param name="path">传入序列化文件的路径</param>
14 /// <param name="Info">传入自定义类型变量,并带回被反序列化文件的内容</param>
15 public bool Rbin<T>(string path, ref T Info)
16 {
17 try
18 {
19 if (File.Exists(path))
20 {
21 FileStream files = new FileStream(path, FileMode.Open, FileAccess.Read);//文件流
22 BinaryFormatter open = new BinaryFormatter();//序列化类
23 Info = (T)open.Deserialize(files);//反序列化泛型类
24 files.Close();//关闭文件流
25 return true;
26 }
27 }
28 catch (Exception)
29 {
30
31 throw;
32 }
33 return false;
34 }
35
36
37
38 /// <summary>
39 /// 将传入的 变量序列化
40 /// </summary>
41 /// <typeparam name="T">传入的类型</typeparam>
42 /// <param name="bk">传入变量</param>
43 /// <param name="path">保存路径,若文件已存在则自动重命名保存</param>
44 /// <returns>保存是否成功ture\false</returns>
45 public bool Wbin<T>(T bk, string path)
46 {
47 int name = 0; string path1 = path;
48 try
49 {
50 while (File.Exists(path))//如果文件存在重命名
51 {
52 path = path1;
53 int index = path.LastIndexOf('.');//找到扩展名的位置
54 path = path.Insert(index, name.ToString());//在扩展名前加自增长数
55 name++;
56 }
57 FileStream file = new FileStream(path, FileMode.OpenOrCreate, FileAccess.Write);//保存路径、打开或创建文件、用于写
58 BinaryFormatter write = new BinaryFormatter();//序列化的新类
59 write.Serialize(file, bk);//序列的流、序列化的类对象
60 file.Close();//关闭流
61 return true;
62 }
63 catch (Exception)
64 {
65 throw;
66 }
67 return false;
68 }
69 }

这两个方法可实现序列化的封装,可生成一个类库,在任何项目中引用即可。下面是做个示例,其序列化的类可是任何类

自定义一个book类做序列化和反序列化示例
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using MySave;//引用自定义序列化类
namespace 测试
{
/// <summary>
/// 自定义的book类
/// </summary>
[Serializable]//可序列化的标记
public class Book
{

/// <summary>
/// 书名段
/// </summary>
private string _name;

/// <summary>
/// 书名
/// </summary>
public string Name
{
get { return _name; }
set { _name = value; }
}
/// <summary>
/// 作者
/// </summary>
private string _author;

/// <summary>
/// 作者
/// </summary>
public string Author
{
get { return _author; }
set { _author = value; }
}
/// <summary>
/// 页数
/// </summary>
private uint _page;

/// <summary>
/// 页数
/// </summary>
public uint Page
{
get { return _page; }
set { _page = value; }
}
/// <summary>
/// 价格
/// </summary>
private double _price;

/// <summary>
/// 价格
/// </summary>
public double Price
{
get { return _price; }
set { _price = value; }
}
/// <summary>
/// 备注
/// </summary>
private string _other;

/// <summary>
/// 备注
/// </summary>
public string Other
{
get { return _other; }
set { _other = value; }
}
/// <summary>
/// 书内容
/// </summary>
private List<string> _booklist;

/// <summary>
/// 书的内容
/// </summary>
public List<string> Booklist
{
get { return _booklist; }
set { _booklist = value; }
}

/// <summary>
/// 评论
/// </summary>
private string _bbs;

/// <summary>
/// 评论
/// </summary>
public string Bbs
{
get { return _bbs; }
set { _bbs = value; }
}
public Book()
{
Booklist
= new List<string>();
}
}
class Program
{
static void Main(string[] args)
{

Program a
= new Program();
a.WriteBook();
a.ReadBook();

}
/// <summary>
/// 把自定义book的类序列化
/// </summary>
void WriteBook()
{
Book bk
= new Book();//给书写属性
bk.Name = "dfa";
bk.Other
= "asdf";
bk.Page
= 34;
bk.Price
= 4;
ReadWrite wbook
= new ReadWrite();//实例化自定义序列化类
bool ok = wbook.Wbin(bk, "d:/mybook.bin"); //把book类序列化到本地文件并反回true\false
if (ok)//判断是否序列化成功
{
Console.WriteLine(
"序列化成功");
}
else
{
Console.WriteLine(
"序列化失败");
}
}
/// <summary>
/// 把已序列化的文件反序列化
/// </summary>
void ReadBook()
{
Book rbk
= new Book();
ReadWrite rbook
= new ReadWrite();//实例化自定义序列化类
bool ok = rbook.Rbin("d:/mybook.bin", ref rbk);//把本地文件反序列化book类到并反回true\false,ref是带出序列化后的参数
if (ok)//判断是否反序列化成功
{
Console.WriteLine(
"读取成功");
}
else
{
Console.WriteLine(
"读取失败");
}
Console.WriteLine(rbk.Name);
Console.ReadKey();
}
}
}
原文地址:https://www.cnblogs.com/Witkey/p/1629244.html