Texture Streaming

官方文档

Texture Streaming:https://docs.unity3d.com/Manual/TextureStreaming.html

TextureStreaming-API: https://docs.unity3d.com/Manual/TextureStreaming-API.html

Asynchronous Texture Upload:https://docs.unity3d.com/Manual/AsyncTextureUpload.html

优化加载性能:了解异步上传管线AUP

UWA

TextureStreamingJob崩溃分析一则:https://blog.uwa4d.com/archives/TechSharing_163.html

UWA学堂:Unity引擎加载模块和内存管理的量化分析及优化方法

其它

Texture Mipmap Streaming :https://blog.csdn.net/u010019717/article/details/97178620

Unity3D研究院之给每个贴图指定不同mipmap减低纹理带宽 https://www.xuanyusong.com/archives/4699

原文地址:https://www.cnblogs.com/TravelingLight/p/11857471.html