iOS监听键盘高度的变化

最近做的项目中,有一个类似微博中的评论转发功能,屏幕底端有一个输入框用textView来做,当textView成为第一响应者的时候它的Y值随着键盘高度的改变而改变,保证textView紧贴着键盘,但又不会被键盘挡住。

下面是我实现的方法:(利用通知)

// 键盘通知
// 键盘的frame发生改变时发出的通知(位置和尺寸)
// UIKeyboardWillChangeFrameNotification
// UIKeyboardDidChangeFrameNotification
// 键盘显示时发出的通知
// UIKeyboardWillShowNotification
// UIKeyboardDidShowNotification
// 键盘隐藏时发出的通知
// UIKeyboardWillHideNotification
// UIKeyboardDidHideNotification

[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardWillChangeFrame:) name:UIKeyboardWillChangeFrameNotification object:nil];//在这里注册通知

下面是监听通知:

pragma mark - 监听方法

/**

  • 键盘的frame发生改变时调用(显示、隐藏等)
    */
  • (void)keyboardWillChangeFrame:(NSNotification *)notification
    {
    // if (self.picking) return;
    /**
    notification.userInfo = @{
    // 键盘弹出隐藏后的frame
    UIKeyboardFrameEndUserInfoKey = NSRect: {{0, 352}, {320, 216}},
    // 键盘弹出隐藏所耗费的时间
    UIKeyboardAnimationDurationUserInfoKey = 0.25,
    // 键盘弹出隐藏动画的执行节奏(先快后慢,匀速)
    UIKeyboardAnimationCurveUserInfoKey = 7
    }
    */

    NSDictionary *userInfo = notification.userInfo;

    // 动画的持续时间
    doubleduration = [userInfo[UIKeyboardAnimationDurationUserInfoKey] doubleValue];

    // 键盘的frame
    CGRect keyboardF = [userInfo[UIKeyboardFrameEndUserInfoKey] CGRectValue];

    // 执行动画
    [UIView animateWithDuration:duration animations:^{
    // 工具条的Y值 == 键盘的Y值 - 工具条的高度
    if(keyboardF.origin.y > self.view.height) { // 键盘的Y值已经远远超过了控制器view的高度
    self.toolbar.y = self.view.height - self.toolbar.height;//这里的self.toolbar就是我的输入框。

    }else{
        self.toolbar.y = keyboardF.origin.y - self.toolbar.height;
    }

    }];
    }

当然,这里我为UIView写了一个类别,实现如下:
.h文件中声明

@interfaceUIView (Extension)
@property(nonatomic, assign) CGFloat x;
@property(nonatomic, assign) CGFloat y;
@property(nonatomic, assign) CGFloat width;
@property(nonatomic, assign) CGFloat height;
@property(nonatomic, assign) CGFloat centerX;
@property(nonatomic, assign) CGFloat centerY;
@property(nonatomic, assign) CGSize size;
@property(nonatomic, assign) CGPoint origin;
@end
.m文件中实现(重写setter 和 getter)

@implementationUIView (Extension)

  • (void)setX:(CGFloat)x
    {
    CGRect frame = self.frame;
    frame.origin.x = x;
    self.frame = frame;
    }

  • (void)setY:(CGFloat)y
    {
    CGRect frame = self.frame;
    frame.origin.y = y;
    self.frame = frame;
    }

  • (CGFloat)x
    {
    returnself.frame.origin.x;
    }

  • (CGFloat)y
    {
    returnself.frame.origin.y;
    }

  • (void)setCenterX:(CGFloat)centerX
    {
    CGPoint center = self.center;
    center.x = centerX;
    self.center = center;
    }

  • (CGFloat)centerX
    {
    returnself.center.x;
    }

  • (void)setCenterY:(CGFloat)centerY
    {
    CGPoint center = self.center;
    center.y = centerY;
    self.center = center;
    }

  • (CGFloat)centerY
    {
    returnself.center.y;
    }

  • (void)setWidth:(CGFloat)width
    {
    CGRect frame = self.frame;
    frame.size.width = width;
    self.frame = frame;
    }

  • (void)setHeight:(CGFloat)height
    {
    CGRect frame = self.frame;
    frame.size.height = height;
    self.frame = frame;
    }

  • (CGFloat)height
    {
    returnself.frame.size.height;
    }

  • (CGFloat)width
    {
    returnself.frame.size.width;
    }

  • (void)setSize:(CGSize)size
    {
    CGRect frame = self.frame;
    frame.size = size;
    self.frame = frame;
    }

  • (CGSize)size
    {
    returnself.frame.size;
    }

  • (void)setOrigin:(CGPoint)origin
    {
    CGRect frame = self.frame;
    frame.origin = origin;
    self.frame = frame;
    }

  • (CGPoint)origin
    {
    returnself.frame.origin;
    }
    @end
    有需要的朋友可以直接用

原文地址:https://www.cnblogs.com/PengFei-N/p/4747738.html