STL学习

C++中map容器提供一个键值对容器,map与multimap差别仅仅在于multiple允许一个键对应多个值。   

一、map的说明  
  1   头文件 

#include <map> 

  2   定义 

map<string, int> my_Map; 

  或者是

typedef map<string, int> MY_MAP; 
MY_MAP my_Map;

  3   插入数据 

(1)   my_Map["a"] = 1; 
(2)   my_Map.insert(map<string, int>::value_type("b",2)); 
(3)   my_Map.insert(pair<string, int>("c",3)); 
(4)   my_Map.insert(make_pair<string, int>("d",4)); 

  4   查找数据和修改数据 

(1)   int i = my_Map["a"]; 
       my_Map["a"] = i; 
(2)   MY_MAP::iterator my_Itr; 
       my_Itr.find("b"); 
       int j = my_Itr->second; 
       my_Itr->second = j; 

  不过注意,键本身是不能被修改的,除非删除。 
  
  5   删除数据 

(1)   my_Map.erase(my_Itr); 
(2)   my_Map.erase("c"); 

  还是注意,第一种情况在迭代期间是不能被删除的,道理和foreach时不能删除元素一样。 

  
  6   迭代数据 

for(my_Itr = my_Map.begin(); my_Itr != my_Map.end(); ++my_Itr)
{
    ……
}

  7   其它方法 

my_Map.size()           //返回元素数目 
my_Map.empty()          //判断是否为空 
my_Map.clear()          //清空所有元素 

  可以直接进行赋值和比较:=,   >,   >=,   <,   <=,   !=   等等,更高级的应用查帮助去吧,^_^;

二、map的举例

要求: 将mymap中itemstruct   的a大于100的项删除  
struct itemstruct 
  { 
            int a; 
            char b[20]; 
  }; 
  map<string,   itemstruct   >  mymap. 

解答1:

  #include <iostream> 
  #include <ctime> 
  #include <map> 
  using namespace std; 
  typedef struct itemstruct 
  { 
      int a; 
      char b[20]; 
  }itemS; 
  itemS s[4] = {{102,"what"}, 
                 {33,   "hello"}, 
                 {198,"world"}, 
                 {45,   "c++"} 
  };;   
  int main() 
  { 
    map<string, itemS> mymap; 
    string str[4] = {"1st","2nd","3rd","4th"}; 
    for(int i = 0; i < 4; i++) 
    { 
        mymap.insert(make_pair(str[i], s[i])); 
      } 
            
    map<string, itemS>::iterator it; 
    for(it = mymap.begin(); it != mymap.end(); it++) 
    { 
        if(it->second.a > 100)
      {     i
= mymap.erase(it); ----->正确      mymap.erase(it); ----->it失效..   } }    //first是Key, second是value; for(it = mymap.begin(); it != mymap.end(); it++) {   cout<<it->first<<" "<<it->second.a<<" "<<it->second.b<<endl; } system("pause"); return 0; }

解答2:

#include <map> 
#include <iterator> 
#include <string> 
#include <iostream> 
#include <cstring> 
using namespace std; 
struct itemstruct 
{ 
    int a; 
    char b[20]; 
    itemstruct(int t, char* str) 
    { 
        a = t; 
        strcpy(b, str); 
    } 
}; 
int main() 
{ 
    map<string,itemstruct> mymap; 
    mymap.insert(make_pair("a", itemstruct(10,"hanzhou"))); 
    mymap.insert(make_pair("ab", itemstruct(20,"fuzhou")));                             
   mymap.insert(make_pair("abc", itemstruct(30,"zhengzhou"))); mymap.insert(make_pair("abcd", itemstruct(200,"wuhan")));
   mymap.insert(make_pair("abcde", itemstruct(150,"kunming"))); mymap.insert(make_pair("abcdef", itemstruct(50,"xiamen"))); map<string,itemstruct>::iterator it = mymap.begin(); while(it != mymap.end()) { if((it->second).a > 100) mymap.erase(it++); else it++; } it = mymap.begin(); while(it != mymap.end()) { cout<<it->first<<" "<<(it->second).a<<" "<<(it->second).b<<endl; it++; } system("PAUSE"); return 0; }

 解答3:

for(map<string, itemstruct>::iterator i = mymap.begin(); i != mymap.end();) 
{ 
    if(i->second.a > 100) 
        i = mymap.erase(i); 
    else 
        ++i; 
}

解答4:VC6中编译map编译出错的解决方法

Warnings similar to the following are generated even if you use the warning pragma to disable the warning: warning C4786: 'std::rb_tree<CAiSpanningTree<State,std::less<State>>::TransClosureNode, CAiSpanningTree<State,std::less<State>>::TransClosureNode,std::ident<Cai SpanningTree<State,std::less<State>>::TransClosureNode,CAiSpanningTree<S tate,std::less<State>>::TransClosureNode>,std::less<CAiSpanningTree<Stat e,std::less<State>>::TransClosureNode>>' : identifier was truncated to '255' characters in the debug information


解决code 加在stdafx.h的头文件处:

   #pragma warning(disable:4786)

原文地址:https://www.cnblogs.com/MrYuan/p/5673779.html