设计模式 之 《建造者模式(Builder)》

#ifndef __BUILDER_MODEL__
#define __BUILDER_MODEL__

#include <string>
#include <vector>
#include <iostream>
using namespace std;

class Product
{
private:
    vector<string> m_product;
public:
    void add(string strtemp)
    { 
        m_product.push_back(strtemp); 
    }
    void show()
    {
        vector<string>::iterator iter = m_product.begin();
        while (iter!=m_product.end())
        {
            cout<<*iter<<endl;
            ++iter;
        }
    }
};

class Builder
{
public:
    virtual void builderA() = 0;
    virtual void builderB() = 0;
    virtual Product* getResult() = 0;
};

class ConcreteComponentA : public Builder
{
private:
    Product* m_product;
public:
    ConcreteComponentA(){ m_product = new Product(); }
    void builderA(){ m_product->add("one"); }
    void builderB(){ m_product->add("two"); }
    Product* getResult(){ return m_product; }
};

class ConcreteComponentB : public Builder
{
private:
    Product* m_product;
public:
    ConcreteComponentB(){ m_product = new Product(); }
    void builderA(){ m_product->add("1"); }
    void builderB(){ m_product->add("2"); }
    Product* getResult(){ return m_product; }
};

//指挥者
class Direct
{
public:
    void conrete(Builder* pBuilder)
    {
        pBuilder->builderA();
        pBuilder->builderB();
    }
};

#endif //__BUILDER_MODEL__


//《客户端》
/*
#include "BuilderModel.h"

int _tmain(int argc, _TCHAR* argv[])
{
Direct* direct = new Direct();
Builder* pb1 = new ConcreteComponentA();
Builder* pb2 = new ConcreteComponentB();

direct->conrete(pb1);
Product* p1 = pb1->getResult();
p1->show();

direct->conrete(pb2);
Product* p2 = pb2->getResult();
p2->show();

return 0;
}
*/
原文地址:https://www.cnblogs.com/MrGreen/p/3413825.html