获取Type的三种方式

using System;
using UnityEngine;
public class Type_Test : MonoBehaviour
{
    private void Awake()
    {
        /* 获取Type的三种方式 */
        object compontent = new object();
        //<1> object.GetType();
        Type type_A = compontent.GetType();
        //<2> typeof(object);
        Type type_B = typeof(object);
        //<3> Type.GetType("");
        Type type_C = Type.GetType("System.Object");
        //若GetType("")为null
        //Type.GetType("namespace.class, namespace", false, false);
    }
}
原文地址:https://www.cnblogs.com/Joke-crazy/p/10622129.html