mydialog.cpp

// mydialog2.cpp : implementation file
//

#include "stdafx.h"
#include "My.h"
#include "mydialog2.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// Cmydialog2 dialog


Cmydialog2::Cmydialog2(CWnd* pParent /*=NULL*/)
   : CDialog(Cmydialog2::IDD, pParent)
{
	//{{AFX_DATA_INIT(Cmydialog2)
	m_strName = _T("zhangsan");
	m_strID="";
	m_strScore = _T("");
	//}}AFX_DATA_INIT
}


void Cmydialog2::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(Cmydialog2)
	DDX_Control(pDX, IDC_EDIT2, m_EditID);
	DDX_Text(pDX, IDC_EDIT1, m_strName);
	DDX_Text(pDX, IDC_EDIT3, m_strScore);
	//}}AFX_DATA_MAP
}


BEGIN_MESSAGE_MAP(Cmydialog2, CDialog)
	//{{AFX_MSG_MAP(Cmydialog2)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// Cmydialog2 message handlers

void Cmydialog2::OnOK() 
{
	// TODO: Add extra validation here
//2.绑定控件	
//	m_EditID.GetWindowText(m_strID);


//3.绑定由ID决定
	CWnd *pW=GetDlgItem(IDC_EDIT3);
	pW->GetWindowText(m_strScore);//获得文本
	pW=GetDlgItem(IDC_EDIT2);
	pW->GetWindowText(m_strID);
	pW=GetDlgItem(IDC_EDIT1);
	pW->GetWindowText(m_strName);


//4.用成员函数
//	this->GetDlgItem(IDC_EDIT1, m_strName);
	
	CDialog::OnOK();


}


//控件消息第一个被调用的是InitDialog() ,所以在其中赋初值
BOOL Cmydialog2::OnInitDialog() 
{
	CDialog::OnInitDialog();
	
	// TODO: Add extra initialization here
///使有初值
	//绑定的值类型必须用一个函数UpdateData()区分
	this->UpdateData(true);//读进去,在最上边
//	m_strName="zhangsan";
//	this->UpdateData(false);//先赋值再刷新,然后再显示出来


	CWnd *pW=GetDlgItem(IDC_EDIT2);
	pW->SetWindowText("00001");//set 赋值
	pW=this->GetDlgItem(IDC_EDIT1);
	pW->SetWindowText("张三");
	pW=this->GetDlgItem(IDC_EDIT3);
	pW->SetWindowText("100");

	return TRUE;  // return TRUE unless you set the focus to a control
	              // EXCEPTION: OCX Property Pages should return FALSE
}

原文地址:https://www.cnblogs.com/IT-hexiang/p/4084629.html