Android跟蓝牙耳机建立连接有两种方式

Android 跟蓝牙耳机建立连接有两种方式。 

1. Android 主动跟蓝牙耳机连BluetoothSettings 中和蓝牙耳机配对上之后, BluetoothHeadsetService 会收到BONDING_CREATED_ACTION,这个时候BluetoothHeadsetService 会主动去和蓝牙耳机建立RFCOMM 连接。 
if (action.equals(BluetoothIntent.BONDING_CREATED_ACTION)) { 
  if (mState == BluetoothHeadset.STATE_DISCONNECTED) { 
  // Lets try and initiate an RFCOMM connection 
   try { 
    mBinder.connectHeadset(address, null); 
   } catch (RemoteException e) {} 
  } 
} 

RFCOMM 连接的真正实现是在ConnectionThread 中,它分两步,第一步先通过SDPClient 查询蓝牙设备时候支持Headset 和Handsfree profile。 
// 1) SDP query 
SDPClient client = SDPClient.getSDPClient(address); 
if (DBG) log("Connecting to SDP server (" + address + ")..."); 
if (!client.connectSDPAsync()) { 
  Log.e(TAG, "Failed to start SDP connection to " + address); 
  mConnectingStatusHandler.obtainMessage(SDP_ERROR).sendToTarget(); 
  client.disconnectSDP(); 
  return; 
} 
if (isInterrupted()) { 
  client.disconnectSDP(); 
  return; 
} 
if (!client.waitForSDPAsyncConnect(20000)) { // 20 secs 
  if (DBG) log("Failed to make SDP connection to " + address); 
  mConnectingStatusHandler.obtainMessage(SDP_ERROR).sendToTarget(); 
  client.disconnectSDP(); 
  return; 
} 
if (DBG) log("SDP server connected (" + address + ")"); 
int headsetChannel = client.isHeadset(); 
if (DBG) log("headset channel = " + headsetChannel); 
int handsfreeChannel = client.isHandsfree(); 
if (DBG) log("handsfree channel = " + handsfreeChannel); 
client.disconnectSDP();
第2步才是去真正建立RFCOMM 连接。 
// 2) RFCOMM connect 

mHeadset = new HeadsetBase(mBluetooth, address, channel); 
if (isInterrupted()) { 
  return; 
} 
int result = mHeadset.waitForAsyncConnect(20000, // 20 secs 
mConnectedStatusHandler); 
if (DBG) log("Headset RFCOMM connection attempt took " +(System.currentTimeMillis() - timestamp) + " ms"); 
if (isInterrupted()) { 
  return; 
} 
if (result < 0) { 
  Log.e(TAG, "mHeadset.waitForAsyncConnect() error: " + result); 
  mConnectingStatusHandler.obtainMessage(RFCOMM_ERROR).sendToTarget(); 
  return; 
} else if (result == 0) { 
  Log.e(TAG, "mHeadset.waitForAsyncConnect() error: " + result +"(timeout)"); 
  mConnectingStatusHandler.obtainMessage(RFCOMM_ERROR).sendToTarget(); 
  return; 
} else { 
  if (DBG) log("mHeadset.waitForAsyncConnect() success"); 
  mConnectingStatusHandler.obtainMessage(RFCOMM_CONNECTED).sendToTarget(); 
} 
当RFCOMM连接成功建立后,BluetoothHeadsetDevice 会收到RFCOMM_CONNECTED消息,它会调用BluetoothHandsfree 来建立SCO 连接,广播通知Headset状态变化的Intent 
(PhoneApp 和BluetoothSettings 会接收这个Intent)。 
case RFCOMM_CONNECTED: 
// success 
if (DBG) log("Rfcomm connected"); 
if (mConnectThread != null) { 
  try { 
   mConnectThread.join(); 
  } catch (InterruptedException e) { 
   Log.w(TAG, "Connect attempt cancelled, ignoring 
   RFCOMM_CONNECTED", e); 
   return; 
  } 
  mConnectThread = null; 
} 
setState(BluetoothHeadset.STATE_CONNECTED,BluetoothHeadset.RESULT_SUCCESS); 
mBtHandsfree.connectHeadset(mHeadset, mHeadsetType); 
break;
BluetoothHandsfree 会先做一些初始化工作,比如根据是Headset 还是Handsfree 初始化不同的ATParser,并且启动一个接收线程从已建立的RFCOMM上接收蓝牙耳机过来的控制命令(也就是AT 命令),接着判断如果是在打电话过程中,才去建立SCO 连接来打通数据通道。 
/* package */ 
void connectHeadset(HeadsetBase headset, int headsetType) { 
  mHeadset = headset; 
  mHeadsetType = headsetType; 
  if (mHeadsetType == TYPE_HEADSET) { 
   initializeHeadsetAtParser(); 
  } else { 
   initializeHandsfreeAtParser(); 
  } 
  headset.startEventThread(); 
  configAudioParameters(); 
  if (inDebug()) { 
   startDebug(); 
  } 
  if (isIncallAudio()) { 
   audioOn(); 
  } 
}
建立SCO 连接是通过SCOSocket 实现的 
/** Request to establish SCO (audio) connection to bluetooth 
* headset/handsfree, if one is connected. Does not block. 
* Returns false if the user has requested audio off, or if there 
* is some other immediate problem that will prevent BT audio. 
*/ 
/* package */ 
synchronized boolean audioOn() { 
  mOutgoingSco = createScoSocket(); 
  if (!mOutgoingSco.connect(mHeadset.getAddress())) { 
   mOutgoingSco = null; 
  } 
  return true; 
} 
当SCO 连接成功建立后,BluetoothHandsfree 会收到SCO_CONNECTED 消息,它就会去调用AudioManager 的setBluetoothScoOn函数,从而通知音频系统有个蓝牙耳机可用了。 
到此,Android 完成了和蓝牙耳机的全部连接。 
case SCO_CONNECTED: 
if (msg.arg1 == ScoSocket.STATE_CONNECTED && isHeadsetConnected()&&mConnectedSco == null) { 
  if (DBG) log("Routing audio for outgoing SCO conection"); 
  mConnectedSco = (ScoSocket)msg.obj; 
  mAudioManager.setBluetoothScoOn(true); 
} else if (msg.arg1 == ScoSocket.STATE_CONNECTED) { 
  if (DBG) log("Rejecting new connected outgoing SCO socket"); 
  ((ScoSocket)msg.obj).close(); 
  mOutgoingSco.close(); 
} 
mOutgoingSco = null; 
break;
2. 蓝牙耳机主动跟Android 连首先BluetoothAudioGateway 会在一个线程中收到来自蓝牙耳机的RFCOMM 连接,然后发送消息给BluetoothHeadsetService。 
mConnectingHeadsetRfcommChannel = -1; 
mConnectingHandsfreeRfcommChannel = -1; 
if(waitForHandsfreeConnectNative(SELECT_WAIT_TIMEOUT) == false) { 
  if (mTimeoutRemainingMs > 0) { 
   try { 
    Log.i(tag, "select thread timed out, but " + 
    mTimeoutRemainingMs + "ms of 
    waiting remain."); 
    Thread.sleep(mTimeoutRemainingMs); 
   } catch (InterruptedException e) { 
    Log.i(tag, "select thread was interrupted (2), 
    exiting"); 
    mInterrupted = true; 
   } 
  } 
} 

BluetoothHeadsetService 会根据当前的状态来处理消息,分3 种情况,第一是当前状态是非连接状态,会发送RFCOMM_CONNECTED 消息,后续处理请参见前面的分析。 
case BluetoothHeadset.STATE_DISCONNECTED: 
// headset connecting us, lets join 
setState(BluetoothHeadset.STATE_CONNECTING); 
mHeadsetAddress = info.mAddress; 
mHeadset = new HeadsetBase(mBluetooth, mHeadsetAddress,info.mSocketFd,info.mRfcommChan,mConnectedStatusHandler); 
mHeadsetType = type; 
mConnectingStatusHandler.obtainMessage(RFCOMM_CONNECTED).sendToTarget(); 
break; 
如果当前是正在连接状态, 则先停掉已经存在的ConnectThread,并直接调用BluetoothHandsfree 去建立SCO 连接。 
case BluetoothHeadset.STATE_CONNECTING: 
// If we are here, we are in danger of a race condition 
// incoming rfcomm connection, but we are also attempting an 
// outgoing connection. Lets try and interrupt the outgoing 
// connection. 
mConnectThread.interrupt(); 
// Now continue with new connection, including calling callback 
mHeadset = new HeadsetBase(mBluetooth,mHeadsetAddress,info.mSocketFd,info.mRfcommChan,mConnectedStatusHandler);
mHeadsetType = type; 
setState(BluetoothHeadset.STATE_CONNECTED,BluetoothHeadset.RESULT_SUCCESS); 
mBtHandsfree.connectHeadset(mHeadset,mHeadsetType); 
// Make sure that old outgoing connect thread is dead. 
break; 
如果当前是已连接的状态,这种情况是一种错误case,所以直接断掉所有连接。
case BluetoothHeadset.STATE_CONNECTED: 
if (DBG) log("Already connected to " + mHeadsetAddress + ",disconnecting" +info.mAddress); 
mBluetooth.disconnectRemoteDeviceAcl(info.mAddress); 
break; 
蓝牙耳机也可能会主动发起SCO 连接, BluetoothHandsfree 会接收到一个SCO_ACCEPTED消息,它会去调用AudioManager 的setBluetoothScoOn 函数,从而通知音频系统有个蓝牙耳机可用了。到此,蓝牙耳机完成了和Android 的全部连接。 
case SCO_ACCEPTED: 
if (msg.arg1 == ScoSocket.STATE_CONNECTED) { 
  if (isHeadsetConnected() && mAudioPossible && mConnectedSco ==null) { 
   Log.i(TAG, "Routing audio for incoming SCO connection"); 
   mConnectedSco = (ScoSocket)msg.obj; 
   mAudioManager.setBluetoothScoOn(true); 
  } else { 
   Log.i(TAG, "Rejecting incoming SCO connection"); 
   ((ScoSocket)msg.obj).close(); 
  } 
} // else error trying to accept, try again 
mIncomingSco = createScoSocket(); 
mIncomingSco.accept(); 
break;
原文地址:https://www.cnblogs.com/Free-Thinker/p/4579584.html