android之自定义viewGroup仿scrollView的两种实现(滚动跟粘性)

最近一直在研究自定义控件,一般大致分为三种情况:自绘控件,组合控件,继承控件。接下来我们来看下继承控件。在此借鉴一位博主的文章,补充粘性的实现效果,并且加注自己的一些理解。大家也可以查看原文博客。android之自定义viewGroup仿scrollView详解
直接上代码,注释的比较详细。可以通过Log的信息来观察下滑动时候坐标的变化,加深理解。


public class MyScrollViewGroup extends ViewGroup {
    private Context mContext;
    private int mScreenHeight;
    private int totalHeight;
    private Scroller mScroller;

    public MyScrollViewGroup(Context context, AttributeSet attrs) {
        super(context, attrs);
        init(context);
    }

    public MyScrollViewGroup(Context context) {
        super(context);
        init(context);
    }

    private void init(Context context) {
        mContext = context;
        mScreenHeight = getScreenSize(mContext).heightPixels;
        mScroller = new Scroller(mContext);
    }

    /***
     * 获取真实的宽高 比如200px
     *
     * @param widthMeasureSpec
     * @return
     */
    public int measureRealWidth(int widthMeasureSpec) {
        int result = 200;
        int specMode = MeasureSpec.getMode(widthMeasureSpec);
        int realWidth = MeasureSpec.getSize(widthMeasureSpec);
        switch (specMode) {
            case MeasureSpec.EXACTLY:
                //MeasureSpec.EXACTLY:精确值模式: 控件的layout_width或layout_heiht指定为具体值,比如200dp,或者指定为match_parent(占据父view的大小),系统返回的是这个模式
                result = realWidth;
                Log.d(TAG, "EXACTLY result " + result);
                break;
            case MeasureSpec.AT_MOST:
                // MeasureSpec.AT_MOST: 最大值模式,控件的layout_width或layout_heiht指定为wrap_content时,控件大小一般随着控件的子控件或内容的变化而变化,此时控件的尺寸不能超过父控件
                result = Math.max(result, realWidth);
                Log.d(TAG, "AT_MOST result " + result);
                break;
            case MeasureSpec.UNSPECIFIED:
                // MeasureSpec.UNSPECIFIED:不指定其大小测量模式,通常在绘制定义view的时候才会使用,即多大由开发者在onDraw()的时候指定大小
                result = realWidth;
                Log.d(TAG, "UNSPECIFIED result " + result);
                break;
        }
        return result;
    }

    /***
     * @param widthMeasureSpec  系统测量的宽 一共是32位的 高2位代表模式 低30位表示大小
     * @param heightMeasureSpec 系统测量的高 一共是32位的 高2位代表模式 低30位表示大小
     */
    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);
        Log.d(TAG, "widthMeasureSpec " + widthMeasureSpec);
        Log.d(TAG, "heightMeasureSpec " + heightMeasureSpec);
        /***自身宽*/
        int measureSelfWidth = measureRealWidth(widthMeasureSpec);
        int measureSelfHeight = MeasureSpec.getSize(heightMeasureSpec);
        Log.d(TAG, "widthMeasure " + measureSelfWidth);
        Log.d(TAG, "widthMode " + MeasureSpec.getMode(widthMeasureSpec));
        Log.d(TAG, "heightMeasure " + MeasureSpec.getSize(heightMeasureSpec));
        Log.d(TAG, "heightMode " + MeasureSpec.getMode(heightMeasureSpec));

        int childCount = getChildCount();
        for (int i = 0; i < childCount; i++) {
            View childView = getChildAt(i);
            measureChild(childView, widthMeasureSpec, heightMeasureSpec);
        }
        //设置viewGroup的宽高,也可以在onlayout中通过layoutParams设置
        totalHeight = getScreenSize(mContext).heightPixels * childCount;
        setMeasuredDimension(measureSelfWidth, totalHeight);
    }


    @Override
    protected void onLayout(boolean changed, int l, int t, int r, int b) {
        Log.d(TAG, "onLayout left " + l);
        Log.d(TAG, "onLayout top " + t);
        Log.d(TAG, "onLayout right " + r);
        Log.d(TAG, "onLayout bottom " + b);
        Log.d(TAG, "onLayout heightPixels " + getScreenSize(mContext).heightPixels);
        int childCount = getChildCount();

        for (int i = 0; i < childCount; i++) {
            View childView = getChildAt(i);
            childView.layout(l, i * mScreenHeight, r, (i + 1) * mScreenHeight);
        }
    }

    private float lastDownY;
    private float mScrollStart;
    private float mScrollEnd;

    @Override
    public boolean onTouchEvent(MotionEvent event) {
        switch (event.getAction()) {
            case MotionEvent.ACTION_DOWN:
                lastDownY = event.getY();
                mScrollStart = getScrollY();
                Log.d(TAG, "totalHeight = " + totalHeight);
                break;
            case MotionEvent.ACTION_MOVE:
                if (!mScroller.isFinished()) {
                    mScroller.abortAnimation();
                }
                float currentY = event.getY();
                float dy;
                dy = lastDownY - currentY;
                Log.d("test", "dy = " + dy);
                Log.d("test", "getScrollY() = " + getScrollY());
                Log.d("test", "getHeight()  = " + getHeight());
                Log.d("test", "mScreenHeight()  = " + mScreenHeight);
                Log.d("test", "getHeight() - mScreenHeight = " + (getHeight() - mScreenHeight));
                if (getScrollY() < 0) {
                    dy = 0;
                    //最顶端,超过0时,不再下拉,要是不设置这个,getScrollY一直是负数
                } else if (getScrollY() > getHeight() - mScreenHeight) {
                    dy = 0;
                    //滑到最底端时,不再滑动,要是不设置这个,getScrollY一直是大于getHeight() - mScreenHeight的数,无法再滑动
                }
                scrollBy(0, (int) dy);
                //不断的设置Y,在滑动的时候子view就会比较顺畅
                lastDownY = event.getY();
                break;
            case MotionEvent.ACTION_UP:
                mScrollEnd = getScrollY();
                int dScrollY = (int) (mScrollEnd - mScrollStart);
                Log.d("test", "dScrollY = " + dScrollY);
                //此处实现的是根据滑动的距离来实现滚动
//                if (mScrollEnd < 0) {// 最顶端:手指向下滑动,回到初始位置
//                    Log.d(TAG, "mScrollEnd < 0" + dScrollY);
//                    mScroller.startScroll(0, getScrollY(), 0, -getScrollY());
//                } else if (mScrollEnd > getHeight() - mScreenHeight) {//已经到最底端,手指向上滑动回到底部位置
//                    Log.d(TAG, "getHeight() - mScreenHeight - (int) mScrollEnd " + (getHeight() - mScreenHeight - (int) mScrollEnd));
//                    mScroller.startScroll(0, getScrollY(), 0, getHeight() - mScreenHeight - (int) mScrollEnd);
//                }
                //此处实现的是根据设定的距离,来实现粘性滑动的效果
                if (dScrollY > 0) {
                    //向上滑动dScrollY为正值
                    if (dScrollY < mScreenHeight / 3) {
                        mScroller.startScroll(0, getScrollY(), 0, -dScrollY);
                    } else {
                        mScroller.startScroll(0, getScrollY(), 0, (mScreenHeight - dScrollY));
                    }
                } else {
                    //向下滑动dScrollY为负值
                    if (-dScrollY < mScreenHeight / 3) {
                        mScroller.startScroll(0, getScrollY(), 0, -dScrollY);
                    } else {
                        mScroller.startScroll(0, getScrollY(), 0, (-mScreenHeight - dScrollY));
                    }
                }
                break;
        }
        postInvalidate();// 重绘执行computeScroll()
        return true;//需要返回true否则down后无法执行move和up操作
    }

    /**
     * Scroller只是个计算器,提供插值计算,让滚动过程具有动画属性,但它并不是UI,也不是滑动辅助UI运动,反而是单纯地为滑动提供计算
     * 需要invalidate()之后才会调用,这个方法在onDraw()中调用
     */
    @Override
    public void computeScroll() {
        super.computeScroll();
        Log.d(TAG, "mScroller.getCurrY() " + mScroller.getCurrY());
        if (mScroller.computeScrollOffset()) {//是否已经滚动完成
            scrollTo(0, mScroller.getCurrY());//获取当前值,startScroll()初始化后,调用就能获取区间值
            postInvalidate();
        }
    }

    /**
     * 获取屏幕大小,这个可以用一个常量不用每次都获取
     *
     * @param context
     * @return
     */
    public static DisplayMetrics getScreenSize(Context context) {
        DisplayMetrics metrics = new DisplayMetrics();
        WindowManager wm = (WindowManager) context.getSystemService(Context.WINDOW_SERVICE);
        wm.getDefaultDisplay().getMetrics(metrics);
        return metrics;
    }

}


下面附上两种运行效果,比较下不同之处。




原文地址:https://www.cnblogs.com/Free-Thinker/p/11984519.html