Linux input子系统学习总结(一)---- 三个重要的结构体

一 、 总体架构 图

  

上层是图形界面和应用程序,通过监听设备节点,获取用户相应的输入事件,根据输入事件来做出相应的反应;eventX (X从0开始)表示 按键事件,mice 表示鼠标事件

Input core  ---  input 核心

Input event drivers --- input事件驱动(mousedev 、 evdev、keyboard)

Input device drivers --- input设备驱动(触摸屏、键盘、鼠标)

 

三个重要的结构体:

代码路径: includelinuxinput.h  (基于kernel4.0)

 1 struct input_dev {  ///代表 input 设备 
 2     const char *name; /// 设备名称
 3     const char *phys; ////设备在系统结构中的物理路径
 4     const char *uniq; ///设备的唯一标识符
 5     struct input_id id; ///描述硬件设备属性的 ID
 6 
 7     unsigned long propbit[BITS_TO_LONGS(INPUT_PROP_CNT)];/// INPUT_PROP_CNT--0x20 ,一个long包含32bit,所以 propbit[1]
 8 
 9     unsigned long evbit[BITS_TO_LONGS(EV_CNT)]; ///设备支持的事件类型
10     unsigned long keybit[BITS_TO_LONGS(KEY_CNT)];
11     unsigned long relbit[BITS_TO_LONGS(REL_CNT)];
12     unsigned long absbit[BITS_TO_LONGS(ABS_CNT)];
13     unsigned long mscbit[BITS_TO_LONGS(MSC_CNT)];
14     unsigned long ledbit[BITS_TO_LONGS(LED_CNT)];
15     unsigned long sndbit[BITS_TO_LONGS(SND_CNT)];
16     unsigned long ffbit[BITS_TO_LONGS(FF_CNT)];
17     unsigned long swbit[BITS_TO_LONGS(SW_CNT)];
18 
19     unsigned int hint_events_per_packet;
20 
21     unsigned int keycodemax;
22     unsigned int keycodesize;
23     void *keycode;
24 
25     int (*setkeycode)(struct input_dev *dev,
26               const struct input_keymap_entry *ke,
27               unsigned int *old_keycode);
28     int (*getkeycode)(struct input_dev *dev,
29               struct input_keymap_entry *ke);
30 
31     struct ff_device *ff;
32 
33     unsigned int repeat_key;
34     struct timer_list timer;
35 
36     int rep[REP_CNT];
37 
38     struct input_mt *mt;
39 
40     struct input_absinfo *absinfo;
41 
42     unsigned long key[BITS_TO_LONGS(KEY_CNT)];
43     unsigned long led[BITS_TO_LONGS(LED_CNT)];
44     unsigned long snd[BITS_TO_LONGS(SND_CNT)];
45     unsigned long sw[BITS_TO_LONGS(SW_CNT)];
46 
47     int (*open)(struct input_dev *dev);///打开设备
48     void (*close)(struct input_dev *dev);
49     int (*flush)(struct input_dev *dev, struct file *file);
50     int (*event)(struct input_dev *dev, unsigned int type, unsigned int code, int value);
51 
52     struct input_handle __rcu *grab;
53 
54     spinlock_t event_lock;
55     struct mutex mutex;
56 
57     unsigned int users;
58     bool going_away;
59 
60     struct device dev;///每个设备的基类 
61 
62     struct list_head    h_list;
63     struct list_head    node;
64 
65     unsigned int num_vals;
66     unsigned int max_vals;
67     struct input_value *vals;
68 
69     bool devres_managed;
70 };
 1 struct input_handler {///代表输入设备的处理方法
 2 
 3     void *private;
 4 
 5     void (*event)(struct input_handle *handle, unsigned int type, unsigned int code, int value);
 6     void (*events)(struct input_handle *handle,
 7                const struct input_value *vals, unsigned int count);
 8     bool (*filter)(struct input_handle *handle, unsigned int type, unsigned int code, int value);///
 9     bool (*match)(struct input_handler *handler, struct input_dev *dev);
10     int (*connect)(struct input_handler *handler, struct input_dev *dev, const struct input_device_id *id);
11     void (*disconnect)(struct input_handle *handle);
12     void (*start)(struct input_handle *handle);
13 
14     bool legacy_minors; ///是否遗留次设备号
15     int minor;///次设备号
16     const char *name;///名称
17 
18     const struct input_device_id *id_table;/// input_device 和 input_handle 通过id_table 进行匹配
19 
20     struct list_head    h_list;
21     struct list_head    node;
22 };

 

Match :在设备id 和handler 的id_table 匹配成功的时候调用; (called after comparing device's id with handler's id_table  to perform fine-grained matching between device and handler

Connect 当一个handle 匹配到一个device 的时候执行(called when attaching a handler to an input device

Start :当input 核心执行完 connect 以后调用(called by input core right after connect() method

 

 1 struct input_handle { //// 用来关联input_dev 和 input_handler (links input device with an input handler)
 2 
 3     void *private;///私有成员变量
 4 
 5     int open;
 6     const char *name;
 7 
 8     struct input_dev *dev;
 9     struct input_handler *handler;
10 
11     struct list_head    d_node;
12     struct list_head    h_node;
13 };

 

如图,横轴表示一系列的input 设备,纵轴表示事件驱动event,中间的紫色圆点代表input_handle,通过input_handle来关联设备驱动和事件驱动

          

 

 

 

 (注:以上图片均来自麦子学院 金鑫老师的课程,在此对其辛勤付出和无私分享表示真挚的感谢!)

 

 

原文地址:https://www.cnblogs.com/EaIE099/p/5051755.html