Unity 协同程序

定义协同程序:

IEnumerator test()
{
    Debug.log("test 1");
    yeild return WaitForSecond(3.0f);
    Debug.log("test 2");     
}

开始协同程序:

void lalalalala()
{
    StartCoroutine(test());   
}
原文地址:https://www.cnblogs.com/ComputerPlayerJs/p/10553104.html