非递归遍历

class Program
{
    static void Main(string[] args)
    {

    }

        //TreeNode node1 = new TreeNode();
        //node1.Name = "a";
        //IList<TreeNode> list = new List<TreeNode>();
        //for (int i = 0; i < 3; i++)
        //{
        //    TreeNode node = new TreeNode() { Name = "TreeNode" + i };
        //    list.Add(node);
        //    node.List = new List<TreeNode>();
        //    for (int j = 0; j < 3; j++)
        //    {
        //        TreeNode node2 = new TreeNode() { Name = "TreeNode" + i + "//" + j };
        //        node.List.Add(node2);
        //        node2.List = new List<TreeNode>();
        //        node2.List.Add(new TreeNode(){ Name="xxx"});
        //    }
        //}
        //node1.List = list;
        //FindNode(node1);

    private static int Step = 0;
    static IList<TreeNode> list = new List<TreeNode>();
    
    public static void FindNode(TreeNode node)
    {
        IList<TreeNode> templist=null;
        TreeNode currentNode = node;
        Queue<TreeNode> queue = new Queue<TreeNode>();
        switch (Step)
        {
            case 0:
                list.Add(currentNode);
                templist = currentNode.List;
                goto case 1;
            case 1:
                if (templist != null)
                {
                    foreach (var item in templist)
                    {
                        queue.Enqueue(item);
                        Console.WriteLine(item.Name);
                    }
                }
                goto case 2;
            case 2:
                if (queue.Count > 0)
                {
                    currentNode = queue.Dequeue();
                    goto case 0;
                }
                break;
        }
    }
}

public class TreeNode
{
    public string Name { get; set; }

    public IList<TreeNode> List { get; set; }
}

以免忘记
原文地址:https://www.cnblogs.com/Clingingboy/p/1734453.html