基数排序

#include <stdio.h>
#include <math.h>
#include <malloc.h>

typedef int ElementType;

#define DIGIT 31
#define RADIX_10 10

int GetNumInPos(ElementType Num,int Pos)
{
    ElementType Temp = pow(10,Pos-1);
    return ((Num/Temp) % 10);
}

void RadixSort(ElementType *Array,int ArrayLen)
{
    int i;
    int Position;
    int ArrayEnd;
    int CurrentIndex;
    int RadixArrayEnd;
    
    ElementType *RadixArray[RADIX_10];
    int RadixArraySum[RADIX_10];
    
    for(i = 0;i < RADIX_10;i ++)
    {
        RadixArray[i] = malloc((ArrayLen+1)*sizeof(ElementType));
        RadixArraySum[i] = 0;
    }
    
    for(Position = 1;Position <= DIGIT;Position ++)
    {
        //distribute
        for(i = 0;i < ArrayLen;i ++)
        {
            CurrentIndex = GetNumInPos(Array[i],Position);
            RadixArrayEnd = ++ RadixArraySum[CurrentIndex];
            RadixArray[CurrentIndex][RadixArrayEnd] = Array[i];
        }
        
        //collect
        for(i = 0,ArrayEnd = 0;i < RADIX_10;i ++)
        {
            for(RadixArrayEnd = 1;RadixArrayEnd <= RadixArraySum[i];RadixArrayEnd ++)
            {
                Array[ArrayEnd++] = RadixArray[i][RadixArrayEnd];
            }
            RadixArraySum[i] = 0;
        }
    }
}

int main()
{
    ElementType TestArray[10] = {18,224,3332,4443,55,31,66,79,90,7};
    RadixSort(TestArray,10);
    int i;
    for(i = 0;i < 10;i ++)
    {
        printf("%d ",TestArray[i]);
    }
    printf("
");
    return 0;
}
原文地址:https://www.cnblogs.com/Asurudo/p/9427405.html