UVa 10652(旋转、凸包、多边形面积)

要点

  • 凸包显然
  • 长方形旋转较好的处理方式就是用中点的Vector加上旋转的Vector,然后每个点都扔到凸包里
  • 多边形面积板子求凸包面积即可
#include <cstdio>
#include <cmath>
#include <algorithm>
using namespace std;

typedef double db;
const db eps = 1e-9;
const db PI = acos(-1.0);
const int maxn = 600 * 4 + 5;

int T, n;
db x, y, w, h, j, S;

int dcmp(db x) {
	if (fabs(x) < eps)	return 0;
	return x > 0 ? 1 : -1;
}

struct Vector {
	db x, y;
	Vector(){}
	Vector(db a, db b):x(a), y(b){}
	bool operator < (const Vector &rhs) const {
		if (dcmp(x - rhs.x) != 0)	return dcmp(x - rhs.x) < 0;
		return dcmp(y - rhs.y) < 0;
	}
};

Vector p[maxn], v[maxn];
int m, cnt;

Vector operator + (Vector A, Vector B) { return Vector(A.x + B.x, A.y + B.y); }
Vector operator - (Vector A, Vector B) { return Vector(A.x - B.x, A.y - B.y); }
Vector operator * (Vector A, double p) { return Vector(A.x * p, A.y * p); }
Vector operator / (Vector A, double p) { return Vector(A.x / p, A.y / p); }
bool operator == (const Vector& A, const Vector& B) { return dcmp(A.x - B.x) == 0 && dcmp(A.y - B.y) == 0; }

db toRad(db ang) {//角度转弧度
	return ang / 180 * PI;
}

Vector Rotate(Vector A, double rad) {//逆时针旋转
	return Vector(A.x*cos(rad) - A.y*sin(rad), A.x*sin(rad) + A.y*cos(rad));
}

db Cross(Vector A, Vector B) {//叉积
	return A.x * B.y - A.y * B.x;
}

db Polygon_Area(Vector *p, int n) {//多边形面积,逆时针取点0~n-1
	db area = 0;
	for (int i = 1; i < n - 1; i++)
		area += Cross(p[i] - p[0], p[i + 1] - p[0]);
	return area / 2;
}

void ConvexHull(int n) {
	sort(p, p + n);
	n = unique(p, p + n) - p;//去重

	for (int i = 0; i < n; i++) {
		while (cnt > 1 && dcmp(Cross(v[cnt - 1] - v[cnt - 2], p[i] - v[cnt - 2])) <= 0)	cnt--;
		v[cnt++] = p[i];
	}
	int k = cnt;
	for (int i = n - 2; ~i; --i) {
		while (cnt > k && dcmp(Cross(v[cnt - 1] - v[cnt - 2], p[i] - v[cnt - 2])) <= 0)	cnt--;
		v[cnt++] = p[i];
	}
	if (n > 1)	cnt--;
}

int main() {
	for (scanf("%d", &T); T--; m = cnt = 0, S = 0.0) {
		scanf("%d", &n);
		for (int i = 0; i < n; i++) {
			scanf("%lf %lf %lf %lf %lf", &x, &y, &w, &h, &j);
			Vector o(x, y);
			db delta = toRad(j);//转弧度,注意顺时针
			p[m++] = o + Rotate(Vector(w / 2, h / 2), -delta);
			p[m++] = o + Rotate(Vector(w / 2, -h / 2), -delta);
			p[m++] = o + Rotate(Vector(-w / 2, h / 2), -delta);
			p[m++] = o + Rotate(Vector(-w / 2, -h / 2), -delta);
			S += w * h;
		}
		ConvexHull(m);
		db Sum = Polygon_Area(v, cnt);
		printf("%.1lf %%
", S / Sum * 100);
	}
}
原文地址:https://www.cnblogs.com/AlphaWA/p/10963780.html