定时调用与循环定时调用

Invoke("ClearEffect", 0.05f);
void ClearEffect() {
        light.enabled = false;
        lineRenderer.enabled = false;
 }
InvokeRepeating("ACC", 0, 1);
 
void ACC() {
        spawnTime -= 0.05f;
 }
原文地址:https://www.cnblogs.com/Akishimo/p/4758687.html