asp.net中用C#自动生成透明的GIF图片

需在IMG图片的Style属性设为:FILTER: chroma(color:#000000)就能实现自动生成的GIF图片的透明了。因为自动生成的GIF图片的底色总是黑色。

如果你真的要生成一个透明背景的GIF。我可以给你一段code。自己参照一下。
Imports System.Runtime.InteropServices
Imports System
Imports System.IO
Imports System.Drawing
Imports System.Drawing.Imaging
Imports System.Drawing.Drawing2D

Public Class transparentGif : Inherits System.Web.UI.Page



    Private Sub Form1_Load(ByVal sender As System.Object, ByVal e As
System.EventArgs) Handles MyBase.Load

        Dim pic As New System.Drawing.Bitmap(200, 200,
PixelFormat.Format24bppRgb)

        '''draw image
        Dim blackpen As New Pen(Color.Black, 3)
        Dim redpen As New Pen(Color.Red, 4)
        Dim silverpen As New Pen(ColorTranslator.FromHtml("#CCCCCC"), 10)
        Dim fBrush As SolidBrush = New
SolidBrush(ColorTranslator.FromHtml("#0000FF"))
        Dim g As Graphics = Graphics.FromImage(pic)

        g.Clear(Color.White) ' blank the image
        g.DrawLine(silverpen, 7, 80, 110, 80)
        g.SmoothingMode = SmoothingMode.AntiAlias ' antialias objects
        g.DrawString("TEST", New Font("verdana", 24, FontStyle.Bold),
fBrush, New PointF(10, 50))
        g.DrawEllipse(blackpen, 5, 5, 110, 110)
        g.DrawEllipse(redpen, 1, 1, 118, 118)



        '''save new image
        pic = recolorGif(pic)

        ' set the content type
        Response.ContentType = "image/gif"

        ' send the image to the viewer
        pic.Save(Response.OutputStream, ImageFormat.Gif)

        ' tidy up
        pic.Dispose()

    End Sub



    Private Function GetColorPalette() As ColorPalette
        ' Make a new Bitmap object to get its Palette.
        Dim bitmap As Bitmap = New Bitmap(1, 1,
PixelFormat.Format8bppIndexed)
        Dim palette As ColorPalette = bitmap.Palette   ' Grab the palette
        bitmap.Dispose()
        Return palette              ' Send the palette back
    End Function


    Private Function recolorGif(ByVal image As Image) As Bitmap
        Dim nColors As Integer = 16

        ' Make a new 8-BPP indexed bitmap that is the same size as the
source image.
        Dim Width As Integer = image.Width
        Dim Height As Integer = image.Height

        Dim bitmap As Bitmap = New Bitmap(Width, Height,
PixelFormat.Format8bppIndexed)

        ' Create a color palette big enough to hold the colors you want.
        Dim pal As ColorPalette = GetColorPalette()

        ' Initialize a new color table with entries
        Dim i As Integer

        ' set palette the lazy way!
        ' replace with a proper color algorithm
        For i = 0 To nColors - 1
            pal.Entries(i) = Color.FromArgb(255, 100, 100, 100)
        Next

        pal.Entries(0) = Color.FromArgb(255, 0, 0, 0)
        pal.Entries(1) = Color.FromArgb(255, 255, 0, 0)
        pal.Entries(2) = Color.FromArgb(255, 0, 255, 0)
        pal.Entries(3) = Color.FromArgb(255, 0, 0, 255)
        pal.Entries(4) = Color.FromArgb(255, 204, 204, 204)
        pal.Entries(nColors - 1) = Color.FromArgb(0, 255, 255, 255)

        'web safe palette use values =
        '00 51 102 153 204 255

        ' Set the palette into the new Bitmap object.
        bitmap.Palette = pal

        Dim BmpCopy As Bitmap = New Bitmap(Width, Height,
PixelFormat.Format32bppArgb)

        Dim g As Graphics
        g = Graphics.FromImage(BmpCopy)

        g.PageUnit = GraphicsUnit.Pixel

        ' Transfer the Image to the Bitmap.
        g.DrawImage(image, 0, 0, Width, Height)

        ' Force g to release its resources, namely BmpCopy.
        g.Dispose()

        ' Lock a rectangular portion of the bitmap for writing.
        Dim bitmapData As BitmapData
        Dim rect As Rectangle = New Rectangle(0, 0, Width, Height)

        bitmapData = bitmap.LockBits(rect, ImageLockMode.WriteOnly,
PixelFormat.Format8bppIndexed)

        ' Copy the pixels from the source image
        Dim pixels As IntPtr = bitmapData.Scan0
        Dim bits As Byte()      ' the buffer
        Dim pBits As Int32

        If (bitmapData.Stride > 0) Then
            pBits = pixels.ToInt32()
        Else
            pBits = pixels.ToInt32() + bitmapData.Stride * (Height - 1)
        End If

        Dim stride As Integer = Math.Abs(bitmapData.Stride)
        ReDim bits(Height * stride) ' Allocate the working buffer.

        Dim row As Integer
        Dim col As Integer

        For row = 0 To Height - 1
            For col = 0 To Width - 1

                Dim pixel As Color
                Dim i8BppPixel As Integer = row * stride + col

                pixel = BmpCopy.GetPixel(col, row)

                Dim colorIndex As Double
                If pixel.R = 0 And pixel.G = 0 And pixel.B = 0 Then
                    colorIndex = 0
                ElseIf pixel.R > 100 And pixel.G = 0 And pixel.B = 0 Then
                    colorIndex = 1
                ElseIf pixel.G > 100 And pixel.R = 0 And pixel.B = 0 Then
                    colorIndex = 2
                ElseIf pixel.B > 100 And pixel.R = 0 And pixel.G = 0 Then
                    colorIndex = 3
                ElseIf pixel.B = 204 And pixel.R = 204 And pixel.G = 204
Then
                    colorIndex = 4
                Else
                    colorIndex = (nColors - 1)
                End If

                bits(i8BppPixel) = CByte(colorIndex)

            Next col
        Next row

        ' Put the image bits definition into the bitmap.
        Dim win32 As win32api = New win32api()
        win32.CopyArrayTo(pBits, bits, Height * stride)
        bitmap.UnlockBits(bitmapData)

        Return bitmap

        BmpCopy.Dispose()
        bitmap.Dispose()

    End Function

End Class

Public Class win32api


    <DllImport("KERNEL32.DLL", EntryPoint:="RtlMoveMemory", _
       SetLastError:=True, CharSet:=CharSet.Auto, _
       ExactSpelling:=True, _
       CallingConvention:=CallingConvention.StdCall)> _
    Public Shared Sub CopyArrayTo(<[In](), MarshalAs(UnmanagedType.I4)>
ByVal hpvDest As Int32, <[In](), Out()> ByVal hpvSource() As Byte, ByVal
cbCopy As Integer)
        ' Leave function empty
    End Sub



End Class


原文地址:https://www.cnblogs.com/asyuras/p/163733.html